Search found 26 matches

by iRobo
Mon Jan 23, 2012 9:24 pm
Forum: Beginners Help
Topic: ITexture is giving Access Violation Error
Replies: 23
Views: 1763

Re: ITexture is giving Access Violation Error

I still have the same problem. but my reading location is 0x00000001 instead of 0x00000000

Code: Select all

0xC0000005: Access violation reading location 0x00000001
it doesn't matter where I use getTexture command, I get this error anyway!
by iRobo
Tue Dec 21, 2010 5:39 am
Forum: Bug reports
Topic: Texture problem with RTTI (RealTime Type Info)
Replies: 1
Views: 593

Texture problem with RTTI (RealTime Type Info)

Hi,
I've implemented LUA script (using LUABIND) in my project. to do that I had to build Irrlicht again with RTTI (RealTime Type Info) enabled.

since I built Irrlicht with RTTI enabled I get this error on using driver->getTexture or driver->addTexture commands :

0xC0000005: Access violation ...
by iRobo
Wed Dec 15, 2010 9:08 pm
Forum: Advanced Help
Topic: Texture Problem with RTTI(RealTime Type Info)
Replies: 3
Views: 546

thanks for reply
if you mean as runtime library, yeah I used "Multi-threaded Debug DLL". but if you mean in my scripting , no I didn't do any multi threading.
by iRobo
Tue Dec 14, 2010 7:49 pm
Forum: Advanced Help
Topic: Texture Problem with RTTI(RealTime Type Info)
Replies: 3
Views: 546

No replies?! :?: :!:
by iRobo
Mon Dec 13, 2010 6:11 pm
Forum: Advanced Help
Topic: Texture Problem with RTTI(RealTime Type Info)
Replies: 3
Views: 546

Texture Problem with RTTI(RealTime Type Info)

Hi,
I've implemented LUA script (using LUABIND) in my project. to do that I had to build Irrlicht again with RTTI (RealTime Type Info) enabled.

since I built Irrlicht with RTTI enabled I get this error on using driver->getTexture or driver->addTexture commands :
0xC0000005: Access violation ...
by iRobo
Thu Dec 02, 2010 4:21 pm
Forum: Beginners Help
Topic: [SOLVED] LuaBind "No RTTI Data!" problem
Replies: 3
Views: 1505

by iRobo
Thu Dec 02, 2010 4:03 pm
Forum: Beginners Help
Topic: [SOLVED] LuaBind "No RTTI Data!" problem
Replies: 3
Views: 1505

well tried that but I got more than 100 errors like these in winnt.h and winbase.h :
Error 1 error C2146: syntax error : missing ';' before identifier 'PVOID64' C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\winnt.h 236 Irrlicht
Error 2 error C4430: missing type specifier - int assumed. Note ...
by iRobo
Thu Dec 02, 2010 7:28 am
Forum: Beginners Help
Topic: [SOLVED] LuaBind "No RTTI Data!" problem
Replies: 3
Views: 1505

[SOLVED] LuaBind "No RTTI Data!" problem

Hi, I've successfully implemented LUA scripting language in my project with LUABIND. It works fine with C++ standard types like int,... and my own classes.
but when I'm trying to access an irrlicht classes type like "ISceneNode" , LUABIND shows me this :
std::exception: 'Access violation - no RTTI ...
by iRobo
Wed Sep 22, 2010 8:53 pm
Forum: Project Announcements
Topic: irrBP - An Irrlicht - Bullet Physics Wrapper
Replies: 200
Views: 192752

thanks for fast reply,
debug works great. It will be a great help.

ISceneNode * myNode;
CIrrBPRigidBox * mybox;
[...] //Set Position and rotation methods after the creation

mybox->getMotionState()->setWorldTransform(bullet::getTransformFromIrrlichtNode(myNode));

I tried the way you said for ...
by iRobo
Wed Sep 22, 2010 6:39 pm
Forum: Project Announcements
Topic: irrBP - An Irrlicht - Bullet Physics Wrapper
Replies: 200
Views: 192752

Hi,
I'm using IrrBP in my project, so I might ask questions frequently, I hope it does'nt bother you ;)

1. How can I set the position , rotation and scale of a trimesh after I create it?

2. How can I implement a debug drawer in IrrBP?

thanks.
by iRobo
Mon Sep 20, 2010 7:54 pm
Forum: Project Announcements
Topic: irrBP - An Irrlicht - Bullet Physics Wrapper
Replies: 200
Views: 192752

Zurzaza wrote:convex hull bodies haven't been implemented yet. You can use rigidTrimesh instead ;)
I tried but it's like force/gravity doesnt work on trimeshes. Am I right?
by iRobo
Mon Sep 20, 2010 7:24 pm
Forum: Off-topic
Topic: Who is everybody?
Replies: 358
Views: 574052

Hi,
Name : Ali Hajiabadi
Age : 25
Location : Tehran , Iran
Languages : VB , C++ , LUA , PHP , JavaScript , FOXPRO(?!)
Electronics : AVR , FPGA , DSP , Machine Vision
Occupation : Game Developer (coder)
Website : Ali.Hajiabadi.com (in Farsi though ;) )

I'm an electronics engineer. I started ...
by iRobo
Mon Sep 20, 2010 1:53 pm
Forum: Project Announcements
Topic: irrBP - An Irrlicht - Bullet Physics Wrapper
Replies: 200
Views: 192752

Hi, I just recode my project and compile it with MultiThreaded option successfully and I integrate irrBP in my prj. thank you again.

I've another question. How can I create convex hull bodies for models that I load in irrlicht?

thanks.
by iRobo
Sun Sep 19, 2010 7:21 pm
Forum: Project Announcements
Topic: irrBP - An Irrlicht - Bullet Physics Wrapper
Replies: 200
Views: 192752

Hi, Thank you very much

it solved "Hello world" problem. but I have a problem. I used /clr for some reasons. and "Multi-Threaded" is in conflict with /clr. (I have to change my project's runtime to "Multi-Threaded" too, right?)

I have faced some problems with CLR before too. so I just decided to ...
by iRobo
Sat Sep 18, 2010 8:14 pm
Forum: Project Announcements
Topic: irrBP - An Irrlicht - Bullet Physics Wrapper
Replies: 200
Views: 192752

thank you for reply,
I get this when I try to compile "hello world" project:
Error 4 fatal error C1083: Cannot open include file: 'vld.h': No such file or directory k:\irobo\dls\irrbp\helloworld\example.cpp 9 HelloWorld

Edit :
I managed to solve this. I downloaded "Visual Leak Detector" and add ...