I looked at the way the iPhone integration was coded, and found a workaround to the issue I was having. Its a bit of a hack. I had to essentially remove Irrlicht from the UIWindow, and add it into my view hierarchy at a more appropriate place:
bool IrrlichtApplication::InitApplication(UIView ...
Search found 4 matches
- Sat Sep 18, 2010 6:36 pm
- Forum: Advanced Help
- Topic: Popping Irrlicht and getting it to release window on iPhone
- Replies: 3
- Views: 621
- Fri Sep 17, 2010 5:42 pm
- Forum: Advanced Help
- Topic: Popping Irrlicht and getting it to release window on iPhone
- Replies: 3
- Views: 621
- Fri Sep 17, 2010 6:15 am
- Forum: Advanced Help
- Topic: Popping Irrlicht and getting it to release window on iPhone
- Replies: 3
- Views: 621
Popping Irrlicht and getting it to release window on iPhone
Hello,
I've integrated Garfinkle's template app into my applicaton, but am having an issue trying to pop the view statck once Irrlicht is initialized. Irrlicht does not seem to want to relinquish control of the window, even if I call device->drop().
Here's my setup:
1) AppDelegate: has the main ...
I've integrated Garfinkle's template app into my applicaton, but am having an issue trying to pop the view statck once Irrlicht is initialized. Irrlicht does not seem to want to relinquish control of the window, even if I call device->drop().
Here's my setup:
1) AppDelegate: has the main ...
- Tue Sep 14, 2010 9:54 pm
- Forum: Advanced Help
- Topic: Compiling irrlicht ogl-es branch for iphone (progress)
- Replies: 148
- Views: 88879