i again :)
have you tried to change the resolution-parameter of makePlanarTextureMapping ? I think that should work ?
Search found 199 matches
- Tue Jan 11, 2005 7:44 am
- Forum: Beginners Help
- Topic: Stretched textures :o(
- Replies: 8
- Views: 1206
- Mon Jan 10, 2005 3:54 pm
- Forum: Beginners Help
- Topic: Using 2D sprites.
- Replies: 6
- Views: 709
Hi, Serg Nechaeff wrote a good sprite-class, you would have found, if you search:
http://www.dev.your3dgames.com/
http://www.dev.your3dgames.com/
- Mon Jan 10, 2005 9:03 am
- Forum: Beginners Help
- Topic: Stretched textures :o(
- Replies: 8
- Views: 1206
- Fri Jan 07, 2005 8:56 am
- Forum: Open Discussion and Dev Announcements
- Topic: why?
- Replies: 11
- Views: 1207
- Mon Dec 06, 2004 9:51 am
- Forum: Off-topic
- Topic: Irrlicht Forum has been hacked
- Replies: 11
- Views: 2348
should the incident reported at "Site security" ? :
http://sourceforge.net/support/getsuppo ... tesecurity
Isnt the forum hosted by sourceforge and shouldnt they (or OSTG Inc) track the incident with the CERT (the US-CERT in Uni Pittsburg ?) ?
http://sourceforge.net/support/getsuppo ... tesecurity
Isnt the forum hosted by sourceforge and shouldnt they (or OSTG Inc) track the incident with the CERT (the US-CERT in Uni Pittsburg ?) ?
- Thu Nov 18, 2004 10:49 am
- Forum: Project Announcements
- Topic: New terrain scene node
- Replies: 68
- Views: 16044
voila monsieur:
the tread
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=4203
Stefan Roettgers link (look in tread)
http://www9.informatik.uni-erlangen.de/ ... /download/
the tread
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=4203
Stefan Roettgers link (look in tread)
http://www9.informatik.uni-erlangen.de/ ... /download/
- Thu Nov 18, 2004 9:17 am
- Forum: Project Announcements
- Topic: New terrain scene node
- Replies: 68
- Views: 16044
- Mon Nov 08, 2004 1:21 pm
- Forum: Beginners Help
- Topic: getExposedVideoData -> iimage
- Replies: 0
- Views: 495
getExposedVideoData -> iimage
Hi community, in v0.7 is the new command getExposedVideoData, someone tried to get an irrlicht-screen to an image (or an texture) ? Here is an example for screenshot, how to copy to a new Windows-bitmap, but to work with irrlicht and to be compatible, it should be in an image or an texture: http://w...
- Thu Nov 04, 2004 7:50 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: How to use the terrain engine libmini with Irrlicht
- Replies: 67
- Views: 67838
- Mon Nov 01, 2004 10:38 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: How to use the terrain engine libmini with Irrlicht
- Replies: 67
- Views: 67838
Hi community:
with zolas permission, i put his code from this thread for download to
http://zenprogramming.tripod.com in downloadsection
Hi UzMaN and Guest,
yes sure please show us this new version!
with zolas permission, i put his code from this thread for download to
http://zenprogramming.tripod.com in downloadsection
Hi UzMaN and Guest,
yes sure please show us this new version!
- Fri Oct 29, 2004 8:00 am
- Forum: Open Discussion and Dev Announcements
- Topic: New TerrainSceneNode
- Replies: 15
- Views: 1975
- Wed Oct 27, 2004 2:44 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: How to use the terrain engine libmini with Irrlicht
- Replies: 67
- Views: 67838
- Wed Oct 27, 2004 10:31 am
- Forum: Open Discussion and Dev Announcements
- Topic: New TerrainSceneNode
- Replies: 15
- Views: 1975
- Mon Oct 25, 2004 9:11 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: How to use the terrain engine libmini with Irrlicht
- Replies: 67
- Views: 67838
- Fri Oct 22, 2004 1:56 pm
- Forum: Open Discussion and Dev Announcements
- Topic: why not as good?
- Replies: 4
- Views: 881
depends on what you want: I wanted an engine thats easy - here is Irrlicht better than all other i tried ! I wanted an engine that does not use many other things/libs/open source projects - here again Irrlichts is the best, i tried, cause Irrlichst normally dont use other things. You can use other t...