Search found 5 matches

by sourada
Fri May 27, 2005 2:24 pm
Forum: Beginners Help
Topic: can you find the jittering ?...
Replies: 4
Views: 423

Ooops, didn't see that there was a question for me here. I don't directly control the camera with the mouse, I actually just control the steering in the vehicle physics model. The physics model then calculates the position and orientation of the chassis, which I then set on my 'graph' ISceneNode. So...
by sourada
Wed May 18, 2005 6:56 am
Forum: Beginners Help
Topic: can you find the jittering ?...
Replies: 4
Views: 423

Have you tried setting the target as well as the position of the camera? For my camera solution, I actually set up some dummy nodes in a scenegraph: scene::ISceneNode *graph = smgr->addEmptySceneNode(); scene::ISceneNode *camerapos = smgr->addEmptySceneNode(graph); scene::ISceneNode *cameralookat = ...
by sourada
Tue May 10, 2005 2:58 pm
Forum: Beginners Help
Topic: How to get angle between two positions?
Replies: 1
Views: 192

Check out atan2 in the standard C math functions...
by sourada
Tue May 10, 2005 5:41 am
Forum: Beginners Help
Topic: Color without texture?
Replies: 2
Views: 225

Hmmm, I do get different results in OpenGL than in DirectX, though what I'm seeing there still doesn't make sense to me.

Oh, and I guess when I said 'or just black (if I have lighting turned on...', I was wrong. I get white with or without lighting turned on.
by sourada
Mon May 09, 2005 8:39 pm
Forum: Beginners Help
Topic: Color without texture?
Replies: 2
Views: 225

Color without texture?

Hello, Does Irrlicht support materials that have color but not texture? I have a project where I'm trying to import some DirectX (.x) format models that have colors but not textures. When I render these, I get just white (if I have lighting turned off) or just black (if I have lighting turned on and...