Search found 126 matches
- Sun Nov 14, 2010 4:35 pm
- Forum: Advanced Help
- Topic: Realistic grass w/ billboards
- Replies: 28
- Views: 6528
- Sun Nov 14, 2010 3:57 pm
- Forum: Beginners Help
- Topic: Split Screen For Multiple Scenes
- Replies: 8
- Views: 1193
- Sun Nov 14, 2010 6:48 am
- Forum: Beginners Help
- Topic: Split Screen For Multiple Scenes
- Replies: 8
- Views: 1193
- Sat Nov 13, 2010 8:33 pm
- Forum: Off-topic
- Topic: I need help getting a compiler set up for this architecture.
- Replies: 1
- Views: 550
UPDATE: I'm just cleaning up the 1 byte adder, it will output 2 bytes, the most the second will ever be is a value of 1, so I am thinking about adding some auxiliary special values to the end of that, probably something to do with that 3 bit cache in each 2 bit adder... http://i53.tinypic.com/24yy2d...
- Sat Nov 13, 2010 8:11 pm
- Forum: Off-topic
- Topic: I need help getting a compiler set up for this architecture.
- Replies: 1
- Views: 550
I need help getting a compiler set up for this architecture.
Help? ...and, uh..don't ask why the individual 2 bit adders have their own 3 bit cache... http://i54.tinypic.com/1zdyh38.jpg Key: Orange things are memory Any black(conductive line) that touches orange parts WRITE to the middle black, any that go through the other end READ the memory bit. Purple on ...
- Sat Nov 13, 2010 4:17 pm
- Forum: Project Announcements
- Topic: ComineGL: Game Library for Learning Programming in C/C++
- Replies: 94
- Views: 17324
I like what you're doing. Personally, I started out as a little kid with Python, Lua and BASIC, ti-basic (lol TI-83 game :P ). Obviously those have their limitations, so naturally I began to learn actual compiled languages. I agree it can be a bit daunting to learn c++, but it really isn't that hard...
- Sat Nov 13, 2010 4:08 pm
- Forum: Beginners Help
- Topic: Split Screen For Multiple Scenes
- Replies: 8
- Views: 1193
- Fri Nov 12, 2010 1:23 am
- Forum: Everything 2d/3d Graphics
- Topic: Post Your Irrlicht Screenshots / Render Here.
- Replies: 1548
- Views: 373346
- Thu Nov 11, 2010 5:52 pm
- Forum: Beginners Help
- Topic: (Solved)alpha vertex looks very bad.
- Replies: 3
- Views: 240
- Thu Nov 11, 2010 4:28 pm
- Forum: Project Announcements
- Topic: Game Idea 14
- Replies: 2
- Views: 1215
Re: ok
it would be nice to add color gradients to lines and regions :D and don't forget to give the chance to show elements with alpha trasparency. Sorry, I think I forgot to mention that alpha channel will be supported :) Yeah, things like a color gradient applied to a region would be able to be built fr...
- Thu Nov 11, 2010 3:19 am
- Forum: Project Announcements
- Topic: Game Idea 14
- Replies: 2
- Views: 1215
Game Idea 14
This project is still being designed. I plan to use Irrlicht and some of my own libraries to make a game. Here are some concept pictures. http://i53.tinypic.com/2i9ow1x.jpg I plan completely overhauling the GUI system integrated into Irrlicht. Essentially GUI can be described as: GUIwindow -size x,y...
- Wed Nov 10, 2010 4:19 pm
- Forum: Beginners Help
- Topic: LNK2001 errors with my code. [not with .lib file]
- Replies: 3
- Views: 302
- Mon Nov 08, 2010 11:51 pm
- Forum: Beginners Help
- Topic: Easiest programming language for irrLicht (beginners )
- Replies: 27
- Views: 2216
Ok, that's good.slavik262 wrote:What the hell? Stop being intentionally obnoxious. Caps lock is cruise control for cool, but you still have to steer. The ridiculous font size would also fall under this category.
For the record, i7 processors don't have their own instruction set. They're x86-64 processors.
- Mon Nov 08, 2010 11:40 pm
- Forum: Project Announcements
- Topic: Minetest-c55
- Replies: 39
- Views: 38157
- Mon Nov 08, 2010 11:39 pm
- Forum: Beginners Help
- Topic: Easiest programming language for irrLicht (beginners )
- Replies: 27
- Views: 2216