Thanks for your help.
But where can I find out which kinds of file format the engine support?
I tried *.3ds but nothing is shown
Search found 148 matches
- Mon Oct 04, 2010 3:45 pm
- Forum: Beginners Help
- Topic: Where to find 3D model, mesh?
- Replies: 13
- Views: 871
- Mon Oct 04, 2010 3:16 pm
- Forum: Beginners Help
- Topic: Where to find 3D model, mesh?
- Replies: 13
- Views: 871
Where to find 3D model, mesh?
Hi all.
By trying out the tutorials, assume that I have basic understanding of the syntax of this engine, but all the meshes and models are provided by Irrlicht. So, where to find other meshes? or are there any software for me to generate them on my own?
Thanks.
By trying out the tutorials, assume that I have basic understanding of the syntax of this engine, but all the meshes and models are provided by Irrlicht. So, where to find other meshes? or are there any software for me to generate them on my own?
Thanks.
- Sun Oct 03, 2010 4:59 am
- Forum: Beginners Help
- Topic: Can a user modify objects in the camera?
- Replies: 7
- Views: 755
Thanks for the code :D I will study it deeply later. I have just compiled and run it. Actually, if there is a map loaded e.g. Quake3 map like tutorial 2, can I move the object to a place where it will not overlap the map? (i.e. the object cannot be moved through the wall of the map, there should be ...
- Sat Oct 02, 2010 6:05 pm
- Forum: Beginners Help
- Topic: Can a user modify objects in the camera?
- Replies: 7
- Views: 755
Thanks. I think I know how to add a new object (i.e. node) after clicking a button. However, how can I drag and drop a node? p.s. I notice that I must use Maya camera since the FPS camera will have the cursor stuck in the middle of the window, so the button cannot be clicked. This leads to a new pro...
- Sat Oct 02, 2010 8:05 am
- Forum: Beginners Help
- Topic: Can a user modify objects in the camera?
- Replies: 7
- Views: 755
- Sat Oct 02, 2010 6:49 am
- Forum: Beginners Help
- Topic: Can a user modify objects in the camera?
- Replies: 7
- Views: 755
Can a user modify objects in the camera?
As I am just a beginner of this engine, I am just studying the code in the second tutorial, Quake3Map.
I notice that a camera should be set after the node is established, so that the user can see the scene.
However, if I want to do something within this scene, what should I do?
I notice that a camera should be set after the node is established, so that the user can see the scene.
However, if I want to do something within this scene, what should I do?
- Sat Oct 02, 2010 5:21 am
- Forum: Beginners Help
- Topic: Problems in running the Hello World program
- Replies: 11
- Views: 702
- Fri Oct 01, 2010 5:03 pm
- Forum: Beginners Help
- Topic: Problems in running the Hello World program
- Replies: 11
- Views: 702
- Fri Oct 01, 2010 4:29 pm
- Forum: Beginners Help
- Topic: Problems in running the Hello World program
- Replies: 11
- Views: 702
- Fri Oct 01, 2010 2:46 pm
- Forum: Beginners Help
- Topic: Problems in running the Hello World program
- Replies: 11
- Views: 702
Question is: Does the compiler or the app fail at that position? We have no support for VS2010 in Irrlicht 1.7, so maybe you have misconfigured some things. But it's hard to assess from this little information. The examples do run without problems with VS2010, I've updated the project files etc. in...
- Fri Oct 01, 2010 9:18 am
- Forum: Beginners Help
- Topic: Problems in running the Hello World program
- Replies: 11
- Views: 702
Question is: Does the compiler or the app fail at that position? We have no support for VS2010 in Irrlicht 1.7, so maybe you have misconfigured some things. But it's hard to assess from this little information. The examples do run without problems with VS2010, I've updated the project files etc. in...
- Fri Oct 01, 2010 8:39 am
- Forum: Beginners Help
- Topic: Problems in running the Hello World program
- Replies: 11
- Views: 702
Post your full code, I'm guessing guienv is not declared properly. /** Example 001 HelloWorld This Tutorial shows how to set up the IDE for using the Irrlicht Engine and how to write a simple HelloWorld program with it. The program will show how to use the basics of the VideoDriver, the GUIEnvironm...
- Fri Oct 01, 2010 8:00 am
- Forum: Beginners Help
- Topic: Problems in running the Hello World program
- Replies: 11
- Views: 702
Problems in running the Hello World program
I have downloaded the Irrlicht 1.7.1 and tried to copy everything in the main.cpp, open a new cpp file then paste to it and rename it as helloworld.cpp. I use VS2010 and the include and lib paths have already been set. The problem is the program will fail at the following statement guienv->addStatic...