Hi ecsos,
thanks for your reply but I don't understand why irrlicht source and the examples compiled (and work) fine into xcode while if i try to complie a single example into a new project, it compile well but it doesn't run.
I've set i386 architecture into project setting and also into target ...
Search found 5 matches
- Thu Oct 07, 2010 10:04 pm
- Forum: Beginners Help
- Topic: OS X Xcode 3.2
- Replies: 15
- Views: 3156
- Thu Oct 07, 2010 10:03 pm
- Forum: Beginners Help
- Topic: OS X Xcode 3.2
- Replies: 15
- Views: 3156
- Thu Oct 07, 2010 9:43 pm
- Forum: Beginners Help
- Topic: Is there q maximum map size?
- Replies: 3
- Views: 535
- Thu Oct 07, 2010 1:16 pm
- Forum: Beginners Help
- Topic: Is there q maximum map size?
- Replies: 3
- Views: 535
Is there q maximum map size?
Trying to figure out how to best make my world (new to game dev and irrlicht). should I make a giant map? or is tere a common way to merge multiple maps? I want to transition maps without load screens like WoW.
- Wed Oct 06, 2010 9:36 pm
- Forum: Beginners Help
- Topic: Can Irrlicht do Dynamically created 'on-the-fly-maps' ?
- Replies: 0
- Views: 535
Can Irrlicht do Dynamically created 'on-the-fly-maps' ?
Does Irrlicht have the ability to be extended, to support dynamically created map data? I've only seen a map load so far in my tutorials.
i.e:
If I am running north, I randomly create terrain/map for the user as the user moves forward, and retain a good circumference, so it never seems to end. I'd ...
i.e:
If I am running north, I randomly create terrain/map for the user as the user moves forward, and retain a good circumference, so it never seems to end. I'd ...