Search found 7 matches
- Sat Oct 01, 2011 5:40 pm
- Forum: Advanced Help
- Topic: "Halo" around transparent PNG texture
- Replies: 11
- Views: 6082
Re: "Halo" around transparent PNG texture
I used Photoshop CS5 to create the PNG files. I was not aware of the background color, thanks for pointing that out I'll see if I can change that. I use a Mac so it would be preferable to come up with a solution that does not require Windows.
- Wed Sep 21, 2011 8:18 pm
- Forum: Advanced Help
- Topic: "Halo" around transparent PNG texture
- Replies: 11
- Views: 6082
Re: "Halo" around transparent PNG texture
The image was fine but turning off bilinear filtering did help. Partial transparency still seems lighter when I take a screenshot with IVideoDriver::createScreenShot() in contrast to the iPhone screenshot. Gradient Image: http://nullpublic.com/wp-content/uploads/2011/09/circle_gradient.png Gradient ...
- Wed Sep 21, 2011 4:07 am
- Forum: Advanced Help
- Topic: "Halo" around transparent PNG texture
- Replies: 11
- Views: 6082
"Halo" around transparent PNG texture
I'm working on an iPhone app that overlays Irrlicht onto a video feed and uses Irrlicht to render a 2D transparent PNG which is being textured onto a flat obj. Looking at the result the image has a slight "halo" of white around it. I would like the "halo" to not be there. if (!...
- Wed May 25, 2011 10:59 pm
- Forum: Beginners Help
- Topic: Rotation animator with deceleration over time
- Replies: 4
- Views: 342
- Wed May 25, 2011 9:51 pm
- Forum: Beginners Help
- Topic: Rotation animator with deceleration over time
- Replies: 4
- Views: 342
- Wed May 25, 2011 7:39 pm
- Forum: Beginners Help
- Topic: Rotation animator with deceleration over time
- Replies: 4
- Views: 342
Rotation animator with deceleration over time
I am fairly inexperienced with Irrlicht and am trying to figure out how to create a rotation animator that decelerates over time. From looking around I need to make my own animator or set up a physics engine. I'm looking for a simple solution here so I think the physics engine approach might be a bi...
- Thu Oct 07, 2010 8:57 pm
- Forum: Advanced Help
- Topic: Compiling irrlicht ogl-es branch for iphone (progress)
- Replies: 148
- Views: 68281
Dwarf axe not textured in template
I downloaded the template and have been playing around with the code. The axe on the dwarf.x is just white and is not textured as it normally is. I was wondering if anyone has any ideas of what is going on or how I would go about fixing this.