Search found 69 matches

by grayman
Sun Apr 05, 2009 3:17 pm
Forum: Project Announcements
Topic: KidsGoFarming
Replies: 31
Views: 7980

Ok, join sounds to so much responsability but i would like help, maybe a few models...may i see the sketches? tell me what to do and show me examples... :D
by grayman
Tue Mar 31, 2009 5:01 pm
Forum: Project Announcements
Topic: KidsGoFarming
Replies: 31
Views: 7980

:)

Amazing & Beautifull, nice job!!! :oops: May we see the code? its OpenSource? Where can i play it? I love harvest moon and your game its a huge oportunity to make my own version? what you think? i could help you with the models...let me join? i use blender and .b3d too.
by grayman
Wed Aug 27, 2008 8:25 pm
Forum: Project Announcements
Topic: Confined [First Person Medieval RPG]
Replies: 38
Views: 31613

i agree its slow, dude anyway could you make a linux port? one what i can compile under ubuntu 8, please...

Thanks dude!
by grayman
Wed Aug 27, 2008 12:11 am
Forum: Project Announcements
Topic: IrrAR - Irrlicht and Augmented Reality
Replies: 90
Views: 65216

:( dude so sad!! it doesnt work!

Using supplied video config string [-dev=/dev/dv1394/0 -mode=NTSC].
ARVideo may be configured using one or more of the following options,
separated by a space:

-mode=[PAL|NTSC]
specifies TV signal mode.

Fallo de segmentación


:cry: but when i open kino i can ...
by grayman
Tue Aug 26, 2008 6:58 pm
Forum: Project Announcements
Topic: IrrAR - Irrlicht and Augmented Reality
Replies: 90
Views: 65216

the location of the camera is in /dev/dv1394/0

Using supplied video config string [-dev=/dev/dv1394/0].
ARVideo may be configured using one or more of the following options,
separated by a space:

-mode=[PAL|NTSC]
specifies TV signal mode.

Fallo de segmentación

now it knows where the camera is ...
by grayman
Tue Aug 26, 2008 5:34 pm
Forum: Project Announcements
Topic: IrrAR - Irrlicht and Augmented Reality
Replies: 90
Views: 65216

FINALLY!!! i did it!!!! after three days of hard battle i compile it!!! BUT!!!!

doesn't open!!!!... ok, really it tries to open but immediately it closes.


getting name: : hit
Time to load ascii X file: 140ms
Loaded mesh: media/dwarf.x
Loaded texture: media/stones.jpg
Loaded texture: media/water ...
by grayman
Tue Aug 26, 2008 4:35 pm
Forum: Project Announcements
Topic: IrrAR - Irrlicht and Augmented Reality
Replies: 90
Views: 65216

I updated the Artoolkit from SVN and compiled it choosing the option 3, move the libs to the correct location and this is what i have


vladimir@vladimir-desktop:~/Escritorio/sourcecode/irrAR-0.3$ make
g++ -o test test.cpp irrAR.cpp -lIrrlicht -lARvideo -lAR -lARMulti -lGL -lGLU -lpthread -lm ...
by grayman
Tue Aug 26, 2008 3:28 pm
Forum: Project Announcements
Topic: IrrAR - Irrlicht and Augmented Reality
Replies: 90
Views: 65216

i downloaded the latests libdc1394, compiled well and its where it can be found, in /usr/local/lib and the version of irrlicht is the SVN from yesterday and its in the same location... what could be? i think what the problem is from ARtoolkit and the files what it uses from V4L but i dont know, the ...
by grayman
Tue Aug 26, 2008 12:11 am
Forum: Project Announcements
Topic: IrrAR - Irrlicht and Augmented Reality
Replies: 90
Views: 65216

i'm really sick with this!!! dude i really need to compile it!! today i print the hiro pat and test the compiled example from windows....sweet!, i was short of light but the sexy Sidney appears on my screen...

i have tried everything and really don't know what is happening

i updated the irrlicht ...
by grayman
Mon Aug 25, 2008 10:25 pm
Forum: Project Announcements
Topic: IrrAR - Irrlicht and Augmented Reality
Replies: 90
Views: 65216

i open synaptic to check if libdc1394 is installed and i added it to the makefile but says this.

g++ -o test test.cpp irrAR.cpp -lIrrlicht -lARvideo -lAR -lARMulti -lGL -lGLU -lpthread -lm -lXxf86vm -lpng -ljpeg -lraw1394 -ldc1394
test.cpp: In function ‘int main()’:
test.cpp:89: aviso: conversión ...
by grayman
Mon Aug 25, 2008 2:35 pm
Forum: Project Announcements
Topic: IrrAR - Irrlicht and Augmented Reality
Replies: 90
Views: 65216

i added to the makefile the lib -lraw1394 what seems miss but i still having this issue, any hint?


g++ -o test test.cpp irrAR.cpp -lIrrlicht -lARvideo -lAR -lARMulti -lGL -lGLU -lpthread -lm -lXxf86vm -lpng -ljpeg -lraw1394
test.cpp: In function ‘int main()’:
test.cpp:89: aviso: conversión ...
by grayman
Sun Aug 24, 2008 11:35 pm
Forum: Project Announcements
Topic: IrrAR - Irrlicht and Augmented Reality
Replies: 90
Views: 65216

i changed that line

g++ -o test test.cpp irrAR.cpp -lIrrlicht -lARvideo -lAR -lGL -lGLU -lpthread -lm -lXxf86vm -lpng -ljpeg -ldv
test.cpp: In function ‘int main()’:
test.cpp:97: aviso: conversión obsoleta de una constante de cadena a ‘char*’
test.cpp:97: aviso: conversión obsoleta de una ...
by grayman
Sun Aug 24, 2008 10:36 pm
Forum: Project Announcements
Topic: IrrAR - Irrlicht and Augmented Reality
Replies: 90
Views: 65216

Finally...im close, the problem now its with ARtoolkit, i have a jvc camcorder minidv firewire, works perfect on linux, when i try to compile the ARtoolkit libs doesnt matter which option i choose when i try to compile irrAR-0.2 the trouble is with ARtoolkit libs, this is the errors what i get when ...
by grayman
Sun Aug 24, 2008 9:42 pm
Forum: Project Announcements
Topic: IrrAR - Irrlicht and Augmented Reality
Replies: 90
Views: 65216

dude i really appreciate your help, i did what you said, i put the includes inside usr/include/... and now it says other thing

make

g++ -o test test.cpp irrAR.cpp -lIrrlicht -lARvideo -lAR -lGL -lGLU -lpthread -lm -lXxf86vm -lpng -ljpeg
test.cpp: In function ‘int main()’:
test.cpp:97: aviso ...
by grayman
Sun Aug 24, 2008 9:27 pm
Forum: Project Announcements
Topic: IrrAR - Irrlicht and Augmented Reality
Replies: 90
Views: 65216

i cant even compile the artoolkit examples

i open irrAR.h and change the paths for the .h and when i try to compile i get this

i have the artoolkit and irrlicht sources in this paths

#include </home/vladimir/Escritorio/IRRLICHT/irrlicht-1.4.1/include/irrlicht.h>
#include </home/vladimir ...