Hi and thank you for the input.
The loading of scenenodes also isn't affected by the selected renderer to my knowledge.
It's easy to test what I'm saying in regards to selecting a render mode even without compiling anything.
irrlicht-1.7.1\bin\Win32-VisualStudio\15.LoadIrrFile.exe
or
irrlicht-1.7 ...
Search found 2 matches
- Tue Nov 23, 2010 11:54 am
- Forum: Beginners Help
- Topic: loadScene changed in 1.7.2 ?
- Replies: 4
- Views: 1224
- Tue Nov 23, 2010 10:44 am
- Forum: Beginners Help
- Topic: loadScene changed in 1.7.2 ?
- Replies: 4
- Views: 1224
loadScene changed in 1.7.2 ?
Hi,
I'm currently using C::B 10.05 with MingW gcc compiler (came bundled with C::B), DirectX90c.DevPak for DX8 & 9 includes and libs) in WinXP SP3.
Edit: The way I compile is:
load Irrlicht-gcc.cbp into C::B
In C::B go to Project -> Build Properties
Select platform -> Windows
Project build options ...
I'm currently using C::B 10.05 with MingW gcc compiler (came bundled with C::B), DirectX90c.DevPak for DX8 & 9 includes and libs) in WinXP SP3.
Edit: The way I compile is:
load Irrlicht-gcc.cbp into C::B
In C::B go to Project -> Build Properties
Select platform -> Windows
Project build options ...