After some experiments I have managed to import the 3ds with its collision, but something strange happens. I am having culled collision.
The 3d program I use is blender, and when I make a cube I get trapped inside it instead of colliding with it.
Search found 6 matches
- Mon Nov 08, 2010 12:03 pm
- Forum: Beginners Help
- Topic: 3DS model loaded as BSP
- Replies: 3
- Views: 275
- Sun Nov 07, 2010 10:36 pm
- Forum: Beginners Help
- Topic: 3DS model loaded as BSP
- Replies: 3
- Views: 275
- Sun Nov 07, 2010 2:57 pm
- Forum: Beginners Help
- Topic: 3DS model loaded as BSP
- Replies: 3
- Views: 275
3DS model loaded as BSP
How can I load a 3DS model as IQ3LevelMesh so it can work as terrain collision?
- Thu Nov 04, 2010 11:08 pm
- Forum: Beginners Help
- Topic: Multiply Collision Animators
- Replies: 3
- Views: 451
more information please. What do you mean by multiply collision animator? I mean that I would like to put two elipsoids as Collision Animators, but if you add a collision animator to sth that already has a collision animator the engine screws everything and the result is I am sinking slowly into th...
- Tue Nov 02, 2010 11:08 pm
- Forum: Beginners Help
- Topic: Multiply Collision Animators
- Replies: 3
- Views: 451
Multiply Collision Animators
I was wondering if there is a fix to this problem, but anyway any other way of achieving the same result would do. What I want is to make a climbing feature, so I added a collision animator in front of the old one, but then figured out that multiply collision animators will not work. How can I have ...
- Tue Oct 19, 2010 6:08 pm
- Forum: Beginners Help
- Topic: FPS camera fix...
- Replies: 0
- Views: 493
FPS camera fix...
Well, I have been searching the fix to the problem with the collision of the camera, which stack on the roof. I searched the forum a lot of times, but the only result I got was that there are quite a lot of threads fixing this problem, but I seem to be unable to find one. I know a thing or two about...