Search found 4 matches

by kmleonix
Mon Jun 13, 2005 6:56 pm
Forum: Beginners Help
Topic: Get value from bitmap?
Replies: 4
Views: 574

It's possible and you have a nice exemple with the class CTerrainSceneNode.

Code: Select all

IImage* heightMap = driver->createImageFromFile("heightmap.bmp");
video::SColor c = heightMap->getPixel(421,231);
by kmleonix
Fri Jun 10, 2005 11:32 pm
Forum: Beginners Help
Topic: Libmini
Replies: 1
Views: 372

I read again the thread " How to use the terrain engine libmini with Irrlicht" http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=4203&postdays=0&postorder=asc&highlight=libmini&start=15 I get the same errors of GFXstyLER. So GFXstyLER if you have found the solution :wi...
by kmleonix
Fri Jun 10, 2005 8:26 am
Forum: Beginners Help
Topic: Libmini
Replies: 1
Views: 372

Libmini

Hi all, I'm trying to use the terrain engine Libmini, but i always have some compilation or link errors. First, I have download the Libmini and compile it with the preprocessor definitions "NOOGL" with success. ( 0 error and warning ) But impossible to compile the FaceOfMars example. I alw...
by kmleonix
Thu May 12, 2005 7:42 pm
Forum: Beginners Help
Topic: gile[s] , MY3D and Irrlicht
Replies: 6
Views: 338

gile[s] , MY3D and Irrlicht

Hi all, I'm new with Irrlicht and 3D realtime engine. So i have test several possibility to import lighmap in Irrlicht. The best (and easly) way/result is to import 3D scene in gile[s], create lightmap and export to my3d format. But, I have encountered many problems, and there is 2 of them who block...