Search found 12 matches

by personoid
Fri Nov 05, 2010 8:21 pm
Forum: Game Programming
Topic: Help me choose a physics engine / wrapper for a car game
Replies: 12
Views: 5729

Birdman,
That sounds like a great project.
Which are the Newton Raycastcar demos you saw?
Perhaps we could collaborate.

Personoid.
by personoid
Thu Oct 28, 2010 4:41 am
Forum: Everything 2d/3d Graphics
Topic: Please reccomend a free, simple 3ds viewer /editor
Replies: 9
Views: 2527

Thank you.
by personoid
Thu Oct 28, 2010 1:32 am
Forum: Everything 2d/3d Graphics
Topic: Please reccomend a free, simple 3ds viewer /editor
Replies: 9
Views: 2527

Bate, how do you get the 4 similaneous views in Wings3D?

Call me thick, but I can't see how to do it.

Thanks
Personoid.
by personoid
Wed Oct 27, 2010 8:58 am
Forum: Everything 2d/3d Graphics
Topic: Please reccomend a free, simple 3ds viewer /editor
Replies: 9
Views: 2527

Thanks, Anim8or looks like what I need.
Particularly like the simultaneous 4 views; top , bottom , left , right.

Personoid.
by personoid
Tue Oct 26, 2010 6:34 pm
Forum: Beginners Help
Topic: Irrlicht, Bullet and raycast car
Replies: 11
Views: 7385

Has any further work been done on this demo?

I was able to get it compiling and running with the latest Irrlicht (1.71) and Bullet (2.77).

I'm interested in how the car parameters (eg supspension settings) were chosen , and how to tweak them.

Thanks

Personoid.
by personoid
Tue Oct 26, 2010 9:09 am
Forum: Game Programming
Topic: Is there an Irrlicht wrapper for Newton 2.0 ?
Replies: 2
Views: 1227

I'll take that as a no, then? :D

Personoid.
by personoid
Tue Oct 26, 2010 8:59 am
Forum: Everything 2d/3d Graphics
Topic: Please reccomend a free, simple 3ds viewer /editor
Replies: 9
Views: 2527

Please reccomend a free, simple 3ds viewer /editor

Hi, Can anyone reccomend a free , simple 3ds viewer /editor ? I want to quickly view existing 3DS models, and perhap do simple editting , eg removing components. I would especially like to easily view the size of the models, eg how many units (m?) long / wide / deep it is. I don't need to do complex...
by personoid
Tue Oct 26, 2010 8:15 am
Forum: Game Programming
Topic: Help me choose a physics engine / wrapper for a car game
Replies: 12
Views: 5729

Actually, I've had some success with the ca demo in this thread:
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=36237

I'be been able to get it compiling and running with the latest versions of Bullet and Irrlicht.

But other sugestions are welcome.

Thanks

Personoid.
by personoid
Sat Oct 23, 2010 8:26 am
Forum: Game Programming
Topic: Help me choose a physics engine / wrapper for a car game
Replies: 12
Views: 5729

Freetimecoder,
Thanks very much, I'll try that.
Personoid.
by personoid
Sat Oct 23, 2010 8:24 am
Forum: Game Programming
Topic: Help me choose a physics engine / wrapper for a car game
Replies: 12
Views: 5729

Brainsaw,
Thanks , I'll try that. Does it have a working car model with simple suspension?

Personoid
by personoid
Fri Oct 22, 2010 8:50 am
Forum: Game Programming
Topic: Is there an Irrlicht wrapper for Newton 2.0 ?
Replies: 2
Views: 1227

Is there an Irrlicht wrapper for Newton 2.0 ?

Is there an Irrlicht wrapper for Newton 2.0 ?

Thanks

Personoid
by personoid
Fri Oct 22, 2010 7:58 am
Forum: Game Programming
Topic: Help me choose a physics engine / wrapper for a car game
Replies: 12
Views: 5729

Help me choose a physics engine / wrapper for a car game

Help! I need some help choosing a physics engine / wrapper for Irrlicht. I want it to make a simple car driving game. I have some experience with driving games - in face I had one published on the original Playstation. Clearly there are plenty of physics engine with wrappers for Irrlicht, as seen he...