Search found 8 matches

by darkphoenix16
Sat May 07, 2011 12:20 pm
Forum: Open Discussion and Dev Announcements
Topic: Dead Links
Replies: 5
Views: 1482

Unfortunately I've come across a lot of imageshack and the like images that no longer exist. I was hoping the admins could make similar accounts for all these images since they would be less likely to close accounts or delete images. :(
by darkphoenix16
Sat May 07, 2011 12:06 pm
Forum: Open Discussion and Dev Announcements
Topic: Dead Links
Replies: 5
Views: 1482

Dead Links

Hey.

I'm starting to get a little frustrated with all the dead links, missing images, and tutorials that no longer exist. Would it be possible to have the forum automatically attach a "report dead link" button next to hyperlinks? When a dead link is found it could be clicked, the original poster ...
by darkphoenix16
Mon May 02, 2011 2:40 pm
Forum: Advanced Help
Topic: Compiling the ogl-es branch
Replies: 11
Views: 8930

Should just be working as expected. But I currently have mostly Windows development machines, so I can only act on feedback from externals for Linux atm.

No problem hybrid. Knowing that it should work is enough to start on. How would I upload or point to patches if I have any? Also, is there a ...
by darkphoenix16
Sun May 01, 2011 8:51 pm
Forum: Advanced Help
Topic: Compiling the ogl-es branch
Replies: 11
Views: 8930

Slightly off topic

Hey,

I have this compiling in Linux (I use eclipse managed make files though). I'm just wondering why OGLES2 support for linux requires the end-user to modify the linux driver to call createOGLES2Driver.

Is something not working properly in the X11/GLES2 combo?

Here is what I get when I run ...
by darkphoenix16
Tue Apr 26, 2011 11:22 am
Forum: Advanced Help
Topic: [SOLVED] ogl-es branch, shader driver (2), not rendering
Replies: 36
Views: 9478

Thanks hybrid. Sorry I didn't catch that bug. I searched for "unable to find uniform" in the forums but didn't notice anything.
by darkphoenix16
Tue Apr 26, 2011 10:10 am
Forum: Advanced Help
Topic: [SOLVED] ogl-es branch, shader driver (2), not rendering
Replies: 36
Views: 9478

[SOLVED] ogl-es branch, shader driver (2), not rendering

Hey,

I've been working with ogl-es for the past 4 months. I just switched from the 1.1 driver to the 2.0 driver. The 1.1 driver was becoming slow on my PC, not sure why.

I changed the shader path from "../../media/Shaders" to "data/shaders" in the irrlicht config header. The new path corresponds ...
by darkphoenix16
Mon Apr 25, 2011 1:08 pm
Forum: Advanced Help
Topic: Compiling the ogl-es branch
Replies: 11
Views: 8930

Missing libraries

Hey, you may be missing the library linker flags (-lGLESv2 and -lEGL)
by darkphoenix16
Mon Apr 25, 2011 12:48 pm
Forum: Advanced Help
Topic: OGLES1 branch - Antialiasing not working
Replies: 13
Views: 4005

Hey, I'm using the ogles branch (stock) and AA works using the GLES1 driver.