Search found 8 matches
- Sat May 07, 2011 12:20 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Dead Links
- Replies: 5
- Views: 1482
- Sat May 07, 2011 12:06 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Dead Links
- Replies: 5
- Views: 1482
Dead Links
Hey.
I'm starting to get a little frustrated with all the dead links, missing images, and tutorials that no longer exist. Would it be possible to have the forum automatically attach a "report dead link" button next to hyperlinks? When a dead link is found it could be clicked, the original poster ...
I'm starting to get a little frustrated with all the dead links, missing images, and tutorials that no longer exist. Would it be possible to have the forum automatically attach a "report dead link" button next to hyperlinks? When a dead link is found it could be clicked, the original poster ...
- Mon May 02, 2011 2:40 pm
- Forum: Advanced Help
- Topic: Compiling the ogl-es branch
- Replies: 11
- Views: 8930
- Sun May 01, 2011 8:51 pm
- Forum: Advanced Help
- Topic: Compiling the ogl-es branch
- Replies: 11
- Views: 8930
Slightly off topic
Hey,
I have this compiling in Linux (I use eclipse managed make files though). I'm just wondering why OGLES2 support for linux requires the end-user to modify the linux driver to call createOGLES2Driver.
Is something not working properly in the X11/GLES2 combo?
Here is what I get when I run ...
I have this compiling in Linux (I use eclipse managed make files though). I'm just wondering why OGLES2 support for linux requires the end-user to modify the linux driver to call createOGLES2Driver.
Is something not working properly in the X11/GLES2 combo?
Here is what I get when I run ...
- Tue Apr 26, 2011 11:22 am
- Forum: Advanced Help
- Topic: [SOLVED] ogl-es branch, shader driver (2), not rendering
- Replies: 36
- Views: 9478
- Tue Apr 26, 2011 10:10 am
- Forum: Advanced Help
- Topic: [SOLVED] ogl-es branch, shader driver (2), not rendering
- Replies: 36
- Views: 9478
[SOLVED] ogl-es branch, shader driver (2), not rendering
Hey,
I've been working with ogl-es for the past 4 months. I just switched from the 1.1 driver to the 2.0 driver. The 1.1 driver was becoming slow on my PC, not sure why.
I changed the shader path from "../../media/Shaders" to "data/shaders" in the irrlicht config header. The new path corresponds ...
I've been working with ogl-es for the past 4 months. I just switched from the 1.1 driver to the 2.0 driver. The 1.1 driver was becoming slow on my PC, not sure why.
I changed the shader path from "../../media/Shaders" to "data/shaders" in the irrlicht config header. The new path corresponds ...
- Mon Apr 25, 2011 1:08 pm
- Forum: Advanced Help
- Topic: Compiling the ogl-es branch
- Replies: 11
- Views: 8930
Missing libraries
Hey, you may be missing the library linker flags (-lGLESv2 and -lEGL)
- Mon Apr 25, 2011 12:48 pm
- Forum: Advanced Help
- Topic: OGLES1 branch - Antialiasing not working
- Replies: 13
- Views: 4005