Search found 31 matches
- Tue Jan 25, 2011 5:27 am
- Forum: Beginners Help
- Topic: Sunrays, skinning, many many many other questions (40 total)
- Replies: 52
- Views: 4278
Thank You. The 'engine' is only going to be a 'analysis', although it has some functions implemented, it has let me find out what i want to implement in a real game, helpful in the near future. Most of it is unimplemented...and some of the code which looked good turned out to be buggy...ah well, acc...
- Fri Jan 21, 2011 7:47 am
- Forum: Beginners Help
- Topic: Sunrays, skinning, many many many other questions (40 total)
- Replies: 52
- Views: 4278
I have, and have found a couple of books i intend to download off google books...now I have found out how to download the copyrighted books(which is nearly all of them):D Sorry about my complaining. OK, some of my questions are not Irrlicht related, but also they are not all questions I can find ans...
- Fri Jan 21, 2011 3:53 am
- Forum: Beginners Help
- Topic: Sunrays, skinning, many many many other questions (40 total)
- Replies: 52
- Views: 4278
What I meant in relation to SAppContext is this: a) does it have a special meaning to the IEventManager? b)What can I put in it c)Is there any specific reason why it interfaces with IEventManager instead of just being seperate? Do you know of any free e-books on C++. I know most of the stuff, but as...
- Thu Jan 20, 2011 1:44 am
- Forum: Beginners Help
- Topic: Sunrays, skinning, many many many other questions (40 total)
- Replies: 52
- Views: 4278
The Generator is useful when dealing with larger numbers than the in-built Irrlicht one. It is also simpler. By the way, what is the distinction between .cpp files and .h files? What should i put in each? Also, is it a better idea to have the menus in my game implemented in functions with the data i...
- Thu Jan 20, 2011 12:18 am
- Forum: Beginners Help
- Topic: Sunrays, skinning, many many many other questions (40 total)
- Replies: 52
- Views: 4278
I am developing the basic framework now, but also i am trying to integrate some other libraries in. That is where all the random questions come from. unsigned long to Wide string is for an additional random number generator that is more effective than the one Irrlicht currently inmplements. That is ...
- Wed Jan 19, 2011 10:59 pm
- Forum: Beginners Help
- Topic: Sunrays, skinning, many many many other questions (40 total)
- Replies: 52
- Views: 4278
Micropather
Starting to build up my game framework :D Going to be a patchwork of many other frameworks. I have been looking at the Micropather source. How do I get the path from MicroPather into a usable node in Irrlicht? eg. a line node And then how do I get a model to follow that path for one frame, then re-c...
- Wed Jan 19, 2011 10:34 pm
- Forum: Beginners Help
- Topic: Sunrays, skinning, many many many other questions (40 total)
- Replies: 52
- Views: 4278
Boost Lexial_Cast
Hopefully figured it out now....i have to use boost lexial_cast, which i will have to download in a couple of weeks once i am off a restriced internet connection. The boost library has somehow got to 37MB in size, so it must contain a lot of stuff. Though i am not sure about conversions with it to w...
- Wed Jan 19, 2011 9:30 pm
- Forum: Beginners Help
- Topic: Sunrays, skinning, many many many other questions (40 total)
- Replies: 52
- Views: 4278
str+=c doesnt work. Output is 0x523419c6 using std::cout Quadruple posted you mean :D Dou you know how to use _ultow. According to what i have read that is the correct function, but i just cant figure out how to use it! And that Irrlicht book was really good...though it is a pity google translator d...
- Wed Jan 19, 2011 9:22 pm
- Forum: Beginners Help
- Topic: Sunrays, skinning, many many many other questions (40 total)
- Replies: 52
- Views: 4278
- Wed Jan 19, 2011 9:18 pm
- Forum: Beginners Help
- Topic: Sunrays, skinning, many many many other questions (40 total)
- Replies: 52
- Views: 4278
- Wed Jan 19, 2011 9:17 pm
- Forum: Beginners Help
- Topic: Sunrays, skinning, many many many other questions (40 total)
- Replies: 52
- Views: 4278
- Wed Jan 19, 2011 9:13 pm
- Forum: Beginners Help
- Topic: Sunrays, skinning, many many many other questions (40 total)
- Replies: 52
- Views: 4278
- Wed Jan 19, 2011 8:48 pm
- Forum: Beginners Help
- Topic: Sunrays, skinning, many many many other questions (40 total)
- Replies: 52
- Views: 4278
- Wed Jan 19, 2011 8:46 pm
- Forum: Beginners Help
- Topic: Sunrays, skinning, many many many other questions (40 total)
- Replies: 52
- Views: 4278
- Wed Jan 19, 2011 5:03 am
- Forum: Beginners Help
- Topic: Sunrays, skinning, many many many other questions (40 total)
- Replies: 52
- Views: 4278
I am trying out various other libraries with Irrlicht...including a random number generator, and also encryption, though i haven't found anything to use the encryption on yet....maybe encrypt a couple of 3d models? How do you use 32 bits on a model? Is that the 'bits' part of the IrrlichtDevice Init...