I have:
#ifndef __MAIN_H_INCLUDED__
#define __MAIN_H_INCLUDED__
#include <XMLDocument.h>
#include <Irrlicht.h>
using namespace irr;
using namespace core;
using namespace scene;
using namespace video;
using namespace io;
using namespace gui;
using namespace xml;
#include <IrrSteer.h>
using ...
Search found 9 matches
- Mon Nov 22, 2010 3:25 pm
- Forum: Beginners Help
- Topic: XMLDocument.h
- Replies: 5
- Views: 391
- Mon Nov 22, 2010 2:29 pm
- Forum: Beginners Help
- Topic: XMLDocument.h
- Replies: 5
- Views: 391
XMLDocument.h
Where can I find XMLDocument.h for Irrlicht?
- Thu Nov 18, 2010 4:27 pm
- Forum: Beginners Help
- Topic: Help Opensteer e Irrlicht
- Replies: 12
- Views: 1154
- Thu Nov 18, 2010 11:20 am
- Forum: Beginners Help
- Topic: Help Opensteer e Irrlicht
- Replies: 12
- Views: 1154
- Wed Nov 17, 2010 12:27 pm
- Forum: Beginners Help
- Topic: Help Opensteer e Irrlicht
- Replies: 12
- Views: 1154
- Tue Nov 16, 2010 1:28 pm
- Forum: Beginners Help
- Topic: Help Opensteer e Irrlicht
- Replies: 12
- Views: 1154
- Tue Nov 16, 2010 11:54 am
- Forum: Beginners Help
- Topic: Help Opensteer e Irrlicht
- Replies: 12
- Views: 1154
- Tue Nov 16, 2010 10:52 am
- Forum: Beginners Help
- Topic: Help Opensteer e Irrlicht
- Replies: 12
- Views: 1154
- Mon Nov 15, 2010 4:06 pm
- Forum: Beginners Help
- Topic: Help Opensteer e Irrlicht
- Replies: 12
- Views: 1154
Help Opensteer e Irrlicht
Hello everyone,
I tried your tutorial on youtube to install codebox and Irrlicht.
I wanted to ask what is the best way to implement Opensteer with Irrlicht. There is a guide, an example to follow?
Thanks for the help.
Forgive my bad English.
I tried your tutorial on youtube to install codebox and Irrlicht.
I wanted to ask what is the best way to implement Opensteer with Irrlicht. There is a guide, an example to follow?
Thanks for the help.
Forgive my bad English.