Search found 41 matches

by yaten
Thu Dec 23, 2010 12:45 am
Forum: Beginners Help
Topic: 3D models without texture
Replies: 6
Views: 707

Hi Sir xiaOK, I prepared a small demo which loads a very basic 3ds file for your convenience. It is actually derived from the very first example (01.HelloWorld), I just trimmed it down and added lighting. Source code with .3ds file and .max source and assets #include <irrlicht.h> using namespace irr...
by yaten
Tue Dec 21, 2010 9:51 am
Forum: Beginners Help
Topic: A small challenge
Replies: 4
Views: 233

You can't use a type before the compiler knows which size it has. And the compiler always works from top to bottom. This is the problem. The way around that is to work with pointers or references instead, as those all have the same size, so the compiler can handle them. You still have to tell him a...
by yaten
Tue Dec 21, 2010 9:49 am
Forum: Beginners Help
Topic: A small challenge
Replies: 4
Views: 233

Just make a forward declaration for that class. omg, I knew my problem would be so trivial to you master hahahaha ^_^ how stupid of me to forgot about forward declarations. I couldn't thank you enough for enlightening me ^_^ I should have done this a week ago, I've been stuck here for a week and yo...
by yaten
Tue Dec 21, 2010 9:24 am
Forum: Beginners Help
Topic: A small challenge
Replies: 4
Views: 233

A small challenge

Hi masters, I have a very small problem, I bet others would have already thought of a better solution to this, so I'll try my luck and post my problem. Sorry, this isn't Irrlicht related but I don't know where else I could post this so I posted it here. Without much ado, here's the code (greatly con...
by yaten
Fri Dec 17, 2010 6:19 pm
Forum: Bug reports
Topic: [fixed]Modal + checkbox, click checkbox, window blinks
Replies: 4
Views: 1104

Wow that was fast! Thanks sir ^_^
by yaten
Thu Dec 16, 2010 8:31 pm
Forum: Bug reports
Topic: [fixed]Modal + checkbox, click checkbox, window blinks
Replies: 4
Views: 1104

CuteAlien wrote:Thanks, that sounds like a bug.
No problem sir, I'm glad it helped even if just a little. I'd really like to contribute something to this great project, but I'm not an expert. So I could only try to report bugs and evangelize the use of this Engine. ^_^
by yaten
Thu Dec 16, 2010 11:30 am
Forum: Project Announcements
Topic: Nun Chuck!
Replies: 44
Views: 16397

Sorry for bringing back this thread to life, but the game is soo addicting, I hope we see a sequel ^__^
by yaten
Thu Dec 16, 2010 11:18 am
Forum: Project Announcements
Topic: 3D to Sprite
Replies: 45
Views: 33723

Midnight wrote:
Lonesome Ducky wrote:I'm not sure if I'm going to continue to develop this but if anyone is still interested in it, I guess I could try.
You could always release the source and let the community carry on your legacy. 8)
Your project is great, I hope get motivated again. ^_^
by yaten
Thu Dec 16, 2010 11:12 am
Forum: Advanced Help
Topic: Box2D and Irrlicht
Replies: 8
Views: 1403

I'd be very glad to see an example of how to use Box2D with irrlicht as well ^_^ I used to have Box2D plugin on my old 3D engine which I dumped in favor of irrlicht ^_^
by yaten
Thu Dec 16, 2010 11:08 am
Forum: Bug reports
Topic: [fixed]Modal + checkbox, click checkbox, window blinks
Replies: 4
Views: 1104

[fixed]Modal + checkbox, click checkbox, window blinks

I have encountered something weird, I'm not sure if this is a bug, but would like to ask others for opinion. This is how it goes: I created a window of type Modal, then placed a checkbox on it. If you click the checkbox, the whole window blinks, as if you are being reminded that you have a modal win...
by yaten
Tue Nov 16, 2010 5:13 pm
Forum: Off-topic
Topic: I think the universe has a limit :/
Replies: 24
Views: 3267

If you are interested about the limit of the universe, read this: http://www.multivax.com/last_question.html very nice ^__^ btw, my first post.......... hi to all ^__^ pleased to meet you all. i'm new to irrlicht engine, been using commercial engines before. Actually, I saw irrlicht before but didn'...