Search found 57 matches
- Thu Feb 02, 2006 2:54 am
- Forum: Project Announcements
- Topic: Magic Book -ASR Tech Demo
- Replies: 4
- Views: 1985
- Thu Feb 02, 2006 2:15 am
- Forum: Project Announcements
- Topic: Magic Book -ASR Tech Demo
- Replies: 4
- Views: 1985
- Wed Feb 01, 2006 7:55 pm
- Forum: Project Announcements
- Topic: Magic Book -ASR Tech Demo
- Replies: 4
- Views: 1985
Magic Book -ASR Tech Demo
http://www.my-virtual-classroom.com/myImages/screenie1.jpg http://www.my-virtual-classroom.com/myImages/screenie2.jpg We have just released a tech demo for testing ASR for game-based learning. It is based on Irrlicht and uses OpenGL, OpenAL and Microsoft SAPI. This is a very simple game using autom...
- Wed Feb 01, 2006 4:31 pm
- Forum: Beginners Help
- Topic: No Console Window
- Replies: 3
- Views: 212
- Wed Feb 01, 2006 12:22 pm
- Forum: Beginners Help
- Topic: No Console Window
- Replies: 3
- Views: 212
No Console Window
This is probably the easieast noob question, but...
When you have finished a project and don't want the console window to open anymore, how do you stop it?
When you have finished a project and don't want the console window to open anymore, how do you stop it?
- Mon Jan 30, 2006 5:46 am
- Forum: Beginners Help
- Topic: Shooting - line3df
- Replies: 19
- Views: 1233
Ihave to go out to work very soon, so just a quick description of my method of targeting: Take the velocity vector of the missile, rotate it to point at the target add the velocity vector of the target to the result Your vector will now point in the direction to launch your missile, convert it to an...
- Sun Jan 29, 2006 3:05 pm
- Forum: Beginners Help
- Topic: Shooting - line3df
- Replies: 19
- Views: 1233
- Sun Jan 29, 2006 2:58 am
- Forum: Beginners Help
- Topic: Fading Images
- Replies: 9
- Views: 1521
- Sat Jan 28, 2006 3:44 pm
- Forum: Beginners Help
- Topic: Fading Images
- Replies: 9
- Views: 1521
Fading Images
I want to fade an image. I have tried changing the alpha value of the scolor variable with no luck. I tried this with both a 24 and 32 bit tga image with alpha channel (and also tried using a black and a white alpha). I cannot make the image transparent: my_driver->draw2DImage(p_magic_book, core::po...
- Wed Sep 21, 2005 3:23 pm
- Forum: Beginners Help
- Topic: Local Co-ordinates for Scene Nodes
- Replies: 3
- Views: 240
- Wed Sep 21, 2005 1:03 pm
- Forum: Beginners Help
- Topic: Local Co-ordinates for Scene Nodes
- Replies: 3
- Views: 240
- Tue Sep 20, 2005 4:33 pm
- Forum: Beginners Help
- Topic: Local Co-ordinates for Scene Nodes
- Replies: 3
- Views: 240
Local Co-ordinates for Scene Nodes
I've gone through the movement tutorial, but it only gives an example of moving using world co-ordinates or aataching an animator. Are there any functions for moving in local co-ordinates, ie up/down, left/right and sideways?
- Tue Sep 13, 2005 5:26 am
- Forum: Beginners Help
- Topic: ODE Bounce Tutorial Source Code
- Replies: 7
- Views: 877
- Tue Sep 13, 2005 5:13 am
- Forum: Beginners Help
- Topic: ODE Bounce Tutorial Source Code
- Replies: 7
- Views: 877
- Tue Sep 13, 2005 4:07 am
- Forum: Beginners Help
- Topic: ODE Bounce Tutorial Source Code
- Replies: 7
- Views: 877
ODE Integration Source Code
-bump-
ODE is used quite often in Irrlicht projects, so could someone please post, or make available, their source code.
Thanks in advance
ODE is used quite often in Irrlicht projects, so could someone please post, or make available, their source code.
Thanks in advance