Search found 25 matches
- Mon Aug 22, 2011 3:24 pm
- Forum: Beginners Help
- Topic: isometric projection or orthogonal oblique projection
- Replies: 3
- Views: 486
Re: isometric projection or orthogonal oblique projection
Thank you Mongoose7, your idea is what I am looking for, I need to rotate the camera around a vector such us up vector. I wonder if there is any function to do this rotation for me. I could not find such a function therefore, I calculated new coordinates of the target point so that the vector starti...
- Sun Aug 07, 2011 11:35 pm
- Forum: Beginners Help
- Topic: isometric projection or orthogonal oblique projection
- Replies: 3
- Views: 486
isometric projection or orthogonal oblique projection
Hi all, I wonder if I can use Irrlicht to project a scene as an isometric projection or orthogonal oblique projection with specific horizontal and vertical angles. At the moment I am trying to simulate the oblique orthogonal projection by calculating a new look at point or target point in relation t...
- Wed May 18, 2011 7:19 pm
- Forum: Beginners Help
- Topic: Orthogonal camera & orthogonal scene projection in Irrli
- Replies: 2
- Views: 1118
- Wed May 18, 2011 5:39 pm
- Forum: Beginners Help
- Topic: Orthogonal camera & orthogonal scene projection in Irrli
- Replies: 2
- Views: 1118
Orthogonal camera & orthogonal scene projection in Irrli
Hello everyone, I am not expert in Irrlicht but I put this question here and also in the beginners division to get the best feedback. I need to have an orthogonal view of the scene rather than perspective view, or by other words project the 3D scene that is saved in a file (for example .3ds) on the ...
- Wed May 18, 2011 5:22 pm
- Forum: Beginners Help
- Topic: reading data from a buffer and display a texture
- Replies: 14
- Views: 1168
Yes Hybrid I agree, I will give it a try later. but now I have a question for experts, I spent along time trying to solve it but in vain and now have no clue. I will put it here and any idea about it from you will be really useful. The problem is about the orthographic projection or parallel imagine...
- Fri Apr 15, 2011 6:47 pm
- Forum: Beginners Help
- Topic: reading data from a buffer and display a texture
- Replies: 14
- Views: 1168
- Fri Apr 15, 2011 4:35 am
- Forum: Beginners Help
- Topic: reading data from a buffer and display a texture
- Replies: 14
- Views: 1168
Many thanks Hybrid for your kindness, I appreciate it with the following code an image made of 8 images taken by 8 different cameras is produced and saved in a file. that is exactly what I need but when I increased the number of cameras (or camera positions) to be 17 cameras instead of 8, the progra...
- Wed Apr 13, 2011 2:39 am
- Forum: Beginners Help
- Topic: reading data from a buffer and display a texture
- Replies: 14
- Views: 1168
- Sat Apr 02, 2011 7:25 pm
- Forum: Beginners Help
- Topic: reading data from a buffer and display a texture
- Replies: 14
- Views: 1168
Thanks again Hybrid I am trying to load a .dae model and take a series of images of the model from 8 different locations of the camera (the variable xx_camera is increamented by 0.2 each time and assigned to the camera x coordinate). the screenshot function must work one time only for each image so ...
- Tue Mar 29, 2011 5:51 am
- Forum: Beginners Help
- Topic: reading data from a buffer and display a texture
- Replies: 14
- Views: 1168
Hi Radikalism, and hybrid many thanks for the useful information you provided. I used the function createScreenShot in the same example but when I tried to use it in another example did not work. I will try again and see what is the problem. I will get rid of my old way and rely on Irrlicht only, it...
- Tue Mar 15, 2011 2:40 am
- Forum: Beginners Help
- Topic: reading data from a buffer and display a texture
- Replies: 14
- Views: 1168
reading data from a buffer and display a texture
Hello everyone I am trying to get the data of the image that is displayed on the PC screen by Irrlicht example 1. The image is static, the driver is OpenGL. Using the library GLUT, I am trying to read the RGB data from the buffer (supposed to be GL_BACK or GL_FRONT), apply some changes on these data...
- Mon Feb 28, 2011 11:42 pm
- Forum: Beginners Help
- Topic: Resizing window and changing OpenGL matrix mode
- Replies: 0
- Views: 720
Resizing window and changing OpenGL matrix mode
Hello I am runing example 1 with a different Collada scene. I tried to change the window size by changing the values (512, 384). but when the width is less than 117 the resulting window doesn't get under 117. for example when the width and length are 12, 384 the last line in the debug information is...
- Sat Feb 19, 2011 12:48 am
- Forum: Beginners Help
- Topic: Collada scene graph
- Replies: 11
- Views: 1415
- Fri Feb 18, 2011 12:50 am
- Forum: Beginners Help
- Topic: Collada scene graph
- Replies: 11
- Views: 1415
- Thu Feb 17, 2011 1:57 pm
- Forum: Beginners Help
- Topic: how to edit the OpenGL scene in Irrlicht (e.g.scale, rotate)
- Replies: 4
- Views: 315