Thank you Mongoose7,
your idea is what I am looking for, I need to rotate the camera around a vector such us up vector. I wonder if there is any function to do this rotation for me. I could not find such a function therefore, I calculated new coordinates of the target point so that the vector ...
Search found 25 matches
- Mon Aug 22, 2011 3:24 pm
- Forum: Beginners Help
- Topic: isometric projection or orthogonal oblique projection
- Replies: 3
- Views: 583
- Sun Aug 07, 2011 11:35 pm
- Forum: Beginners Help
- Topic: isometric projection or orthogonal oblique projection
- Replies: 3
- Views: 583
isometric projection or orthogonal oblique projection
Hi all,
I wonder if I can use Irrlicht to project a scene as an isometric projection or orthogonal oblique projection with specific horizontal and vertical angles. At the moment I am trying to simulate the oblique orthogonal projection by calculating a new look at point or target point in relation ...
I wonder if I can use Irrlicht to project a scene as an isometric projection or orthogonal oblique projection with specific horizontal and vertical angles. At the moment I am trying to simulate the oblique orthogonal projection by calculating a new look at point or target point in relation ...
- Wed May 18, 2011 7:19 pm
- Forum: Beginners Help
- Topic: Orthogonal camera & orthogonal scene projection in Irrli
- Replies: 2
- Views: 1173
- Wed May 18, 2011 5:39 pm
- Forum: Beginners Help
- Topic: Orthogonal camera & orthogonal scene projection in Irrli
- Replies: 2
- Views: 1173
Orthogonal camera & orthogonal scene projection in Irrli
Hello everyone,
I am not expert in Irrlicht but I put this question here and also in the beginners division to get the best feedback.
I need to have an orthogonal view of the scene rather than perspective view, or by other words project the 3D scene that is saved in a file (for example .3ds) on ...
I am not expert in Irrlicht but I put this question here and also in the beginners division to get the best feedback.
I need to have an orthogonal view of the scene rather than perspective view, or by other words project the 3D scene that is saved in a file (for example .3ds) on ...
- Wed May 18, 2011 5:22 pm
- Forum: Beginners Help
- Topic: reading data from a buffer and display a texture
- Replies: 14
- Views: 2111
- Fri Apr 15, 2011 6:47 pm
- Forum: Beginners Help
- Topic: reading data from a buffer and display a texture
- Replies: 14
- Views: 2111
- Fri Apr 15, 2011 4:35 am
- Forum: Beginners Help
- Topic: reading data from a buffer and display a texture
- Replies: 14
- Views: 2111
- Wed Apr 13, 2011 2:39 am
- Forum: Beginners Help
- Topic: reading data from a buffer and display a texture
- Replies: 14
- Views: 2111
- Sat Apr 02, 2011 7:25 pm
- Forum: Beginners Help
- Topic: reading data from a buffer and display a texture
- Replies: 14
- Views: 2111
Thanks again Hybrid
I am trying to load a .dae model and take a series of images of the model from 8 different locations of the camera (the variable xx_camera is increamented by 0.2 each time and assigned to the camera x coordinate). the screenshot function must work one time only for each image so ...
I am trying to load a .dae model and take a series of images of the model from 8 different locations of the camera (the variable xx_camera is increamented by 0.2 each time and assigned to the camera x coordinate). the screenshot function must work one time only for each image so ...
- Tue Mar 29, 2011 5:51 am
- Forum: Beginners Help
- Topic: reading data from a buffer and display a texture
- Replies: 14
- Views: 2111
- Tue Mar 15, 2011 2:40 am
- Forum: Beginners Help
- Topic: reading data from a buffer and display a texture
- Replies: 14
- Views: 2111
reading data from a buffer and display a texture
Hello everyone
I am trying to get the data of the image that is displayed on the PC screen by Irrlicht example 1.
The image is static, the driver is OpenGL. Using the library GLUT, I am trying to read the RGB data from the buffer (supposed to be GL_BACK or GL_FRONT), apply some changes on these ...
I am trying to get the data of the image that is displayed on the PC screen by Irrlicht example 1.
The image is static, the driver is OpenGL. Using the library GLUT, I am trying to read the RGB data from the buffer (supposed to be GL_BACK or GL_FRONT), apply some changes on these ...
- Mon Feb 28, 2011 11:42 pm
- Forum: Beginners Help
- Topic: Resizing window and changing OpenGL matrix mode
- Replies: 0
- Views: 865
Resizing window and changing OpenGL matrix mode
Hello
I am runing example 1 with a different Collada scene. I tried to change the window size by changing the values (512, 384).
but when the width is less than 117 the resulting window doesn't get under 117. for example when the width and length are 12, 384 the last line in the debug information ...
I am runing example 1 with a different Collada scene. I tried to change the window size by changing the values (512, 384).
but when the width is less than 117 the resulting window doesn't get under 117. for example when the width and length are 12, 384 the last line in the debug information ...
- Sat Feb 19, 2011 12:48 am
- Forum: Beginners Help
- Topic: Collada scene graph
- Replies: 11
- Views: 2434
- Fri Feb 18, 2011 12:50 am
- Forum: Beginners Help
- Topic: Collada scene graph
- Replies: 11
- Views: 2434
- Thu Feb 17, 2011 1:57 pm
- Forum: Beginners Help
- Topic: how to edit the OpenGL scene in Irrlicht (e.g.scale, rotate)
- Replies: 4
- Views: 678