Search found 6 matches

by dzordz
Sun Feb 05, 2012 1:26 pm
Forum: Code Snippets
Topic: xml based postprocessing framework
Replies: 125
Views: 180246

Re: xml based postprocessing framework

It's working now, thanks :)
by dzordz
Sat Feb 04, 2012 10:38 pm
Forum: Code Snippets
Topic: xml based postprocessing framework
Replies: 125
Views: 180246

Re: xml based postprocessing framework

I got error while compiling the code
ShaderMaterial.cpp
for(; !psParamIter.atEnd(); psParamIter++)
{
services->setPixelShaderConstant(
psParamIter.getNode()->getKey().c_str(),
&psParamIter.getNode()->getValue(), //This line causes a problem
1);
}
The error is
ShaderMaterial.cpp|61|error ...
by dzordz
Sat Feb 04, 2012 1:17 pm
Forum: Beginners Help
Topic: Problem with xEffects and Anti-aliasing
Replies: 2
Views: 386

Re: Problem with xEffects and Anti-aliasing

I found this: http://irrlicht.sourceforge.net/forum/v ... =9&t=39340, but now I have a problem with applying this shader to my project, especially with writing good call-back function for shader.
by dzordz
Fri Feb 03, 2012 3:54 pm
Forum: Beginners Help
Topic: Problem with xEffects and Anti-aliasing
Replies: 2
Views: 386

Problem with xEffects and Anti-aliasing

I started using xEffects in my project and I encountered one problem: When I have anti-aliasing turned on, shadows and lights from xEffects don't work. This only works with anti-aliasing turned off. So, my question is what to do for make anti-aliasing works with xEffects? I have searched on forum ...
by dzordz
Wed Feb 01, 2012 10:25 pm
Forum: Advanced Help
Topic: Access to back buffer
Replies: 40
Views: 14320

Re: Access to back buffer

I rebuilt irrlicht and libs, but now I don't know what to do. What code should I use for make AA works with postprocessing?
by dzordz
Sun Dec 26, 2010 5:38 pm
Forum: Project Announcements
Topic: Irr4Delphi (update - 18/12/08) irrlicht 1.5
Replies: 27
Views: 12484

Can someone upload the latest version? I will be very grateful ; )