Search found 6 matches
- Sun Feb 05, 2012 1:26 pm
- Forum: Code Snippets
- Topic: xml based postprocessing framework
- Replies: 125
- Views: 151222
Re: xml based postprocessing framework
It's working now, thanks
- Sat Feb 04, 2012 10:38 pm
- Forum: Code Snippets
- Topic: xml based postprocessing framework
- Replies: 125
- Views: 151222
Re: xml based postprocessing framework
I got error while compiling the code ShaderMaterial.cpp for(; !psParamIter.atEnd(); psParamIter++) { services->setPixelShaderConstant( psParamIter.getNode()->getKey().c_str(), &psParamIter.get...
- Sat Feb 04, 2012 1:17 pm
- Forum: Beginners Help
- Topic: Problem with xEffects and Anti-aliasing
- Replies: 2
- Views: 249
Re: Problem with xEffects and Anti-aliasing
I found this: http://irrlicht.sourceforge.net/forum/v ... =9&t=39340, but now I have a problem with applying this shader to my project, especially with writing good call-back function for shader.
- Fri Feb 03, 2012 3:54 pm
- Forum: Beginners Help
- Topic: Problem with xEffects and Anti-aliasing
- Replies: 2
- Views: 249
Problem with xEffects and Anti-aliasing
I started using xEffects in my project and I encountered one problem: When I have anti-aliasing turned on, shadows and lights from xEffects don't work. This only works with anti-aliasing turned off. So, my question is what to do for make anti-aliasing works with xEffects? I have searched on forum bu...
- Wed Feb 01, 2012 10:25 pm
- Forum: Advanced Help
- Topic: Access to back buffer
- Replies: 40
- Views: 12471
Re: Access to back buffer
I rebuilt irrlicht and libs, but now I don't know what to do. What code should I use for make AA works with postprocessing?
- Sun Dec 26, 2010 5:38 pm
- Forum: Project Announcements
- Topic: Irr4Delphi (update - 18/12/08) irrlicht 1.5
- Replies: 27
- Views: 11121