Search found 19 matches

by newleon
Fri Mar 15, 2013 6:08 am
Forum: Project Announcements
Topic: irrBP - An Irrlicht - Bullet Physics Wrapper
Replies: 200
Views: 93186

Re: irrBP - Re-compiling for VS2008

Here is a guide for people who want to re-compile the IrrBP0.41 using VS2008. Following these steps will help you to avoid the ugly linking error. 1-Try to recompile the Bullet 2.79 using the provided solution in bullet-2.79\msvc\vs2008 folder. Unfortunately it is not complete, you have to add one m...
by newleon
Fri Mar 15, 2013 5:46 am
Forum: Project Announcements
Topic: irrBP - An Irrlicht - Bullet Physics Wrapper
Replies: 200
Views: 93186

Re: irrBP - example_vehicle is not working

This is a while I am using IPhysics for a driving simulator, but I am not happy with its physics quality. To be more precise its behavior in stopping is not close to real situation. I tried this IrrBP while ago, despite the difficulty of re-compiling it using VS2008, the provided example for vihicle...
by newleon
Thu Feb 21, 2013 7:06 am
Forum: Code Snippets
Topic: GuiNeedleIndicator for Irr
Replies: 5
Views: 2932

Re: GuiNeedleIndicator for Irr

I intended to use this class for my driving simulator, but the download links were dead. I found the CGUINeedleIndicator.h and CGUINeedleIndicator.cpp inside irrOde folders and uploaded them again, thanks to Brainsaw . http://www.4shared.com/zip/Po8UuYXY/CGUINeedleIndicator.html https://mega.co.nz/#...
by newleon
Mon Jan 07, 2013 7:03 am
Forum: Beginners Help
Topic: Linker Errors with IrrBullet?
Replies: 13
Views: 1468

Re: Linker Errors with IrrBullet?

If you are about to use MSVC2008 to compile the given examples in irrBullet, here is the solution to not encounter with these ugly linking errors. I tried to compile the RaycastTank example. First I made an empty win32 console based application in VS2008. Then I copied the main.cpp, raycasttankexamp...
by newleon
Mon Jan 07, 2013 7:00 am
Forum: Beginners Help
Topic: [solved*ish]irrBullet help, MSVC 2008
Replies: 10
Views: 2214

Re: [solved*ish]irrBullet help, MSVC 2008

I have got similar linking errors first, but I found the origin of the problem and here is the solution. I tried to compile the RaycastTank example. First I made an empty win32 console based application in VS2008. Then I copied the main.cpp, raycasttankexample.cpp, and raycasttankexample.h from &quo...
by newleon
Wed Dec 26, 2012 3:12 am
Forum: Project Announcements
Topic: IrrODE - an Irrlicht - ODE wrapper (now with SVN)
Replies: 561
Views: 137007

Re: IrrODE - an Irrlicht - ODE wrapper (now with SVN)

Hi Brainsaw About one year ago, I tried to use irrOde for developing a driving simulator for my research in university. I failed to use it, which instead I tried IPhysics (a physics wrapper based on Newton Game Dynamics). It has a simple and easy to use design but its quality is not that good. I am ...
by newleon
Wed Dec 26, 2012 2:46 am
Forum: Beginners Help
Topic: Help with Raycast Vehicles in IrrBullet
Replies: 3
Views: 1088

Re: Help with Raycast Vehicles in IrrBullet

Hi, This is a while I am using IPhysics (a physics wrapper based on Newton Game Dynamics for Irrlicht) for my driving simulator. Its design is simple and easy to use, but its reality is not that much. I am looking for an alternative. I found Bullet has a vehicle demo but IrrBullet does not have. It ...
by newleon
Wed Aug 31, 2011 8:04 am
Forum: Project Announcements
Topic: IPhysics - Newton/Irrlicht framework
Replies: 338
Views: 113365

Re: IPhysics - Newton/Irrlicht framework

I had this problem whether I try to fix and re-compile the original IPhysics or use the one given by "icaro56". The wheels are positioned in wrong place related to the chassis. http://i51.tinypic.com/pykb7.png The car data I used is as follows:         carData.carBodyOffset = vector3df(0.0...
by newleon
Sat May 07, 2011 3:25 pm
Forum: Project Announcements
Topic: IrrODE issue
Replies: 3
Views: 1448

@Pianist: I think I understand your problem because I had the same issue with IrrOde. In my opinion your mistake is in compiling original ode-0.11.1. You should change project configuration from DebugDoubleDLL to DebugSingleLib. I explained it in more detail here: http://irrlicht.sourceforge.net/php...
by newleon
Sat May 07, 2011 7:07 am
Forum: Project Announcements
Topic: IrrNewt irrlicht\newton framework >> SVN access
Replies: 432
Views: 125713

newton vehicle

Hi I am trying to recompile IrrNewt (downloaded from svn) with Irrlicht 1.7.2 and Newton 1.5.3 under VS2008. First I make a new Win32 Console Application project, then choose Static library and add all .h(hpp) files within IrrNewt include directory to Header files part and all .cpp files from IrrNew...
by newleon
Sat May 07, 2011 3:23 am
Forum: Project Announcements
Topic: IrrODE - an Irrlicht - ODE wrapper (now with SVN)
Replies: 561
Views: 137007

linking error

Brainsaw Thanks for the download link for "advancedparticlenode". This time I get linking errors as this: 1>------ Rebuild All started: Project: myIrrOde01, Configuration: Debug Win32 ------ 1>Deleting intermediate and output files for project 'myIrrOde01', configuration 'Debug|Win32' 1>Co...
by newleon
Fri May 06, 2011 9:35 am
Forum: Project Announcements
Topic: IrrODE - an Irrlicht - ODE wrapper (now with SVN)
Replies: 561
Views: 137007

Brainsaw I solved the "no world!" problem. I found the way to recompile ode-0.11.1 to build ode_singled.lib instead of ode_doubled.lib. Now I can compile the helloOdeWorld but I have still problem with IrrOdeCar. There is following error: fatal error C1083: Cannot open include file: 'CAdva...
by newleon
Fri May 06, 2011 9:25 am
Forum: Project Announcements
Topic: IPhysics - Newton/Irrlicht framework
Replies: 338
Views: 113365

Hi serengeor
It seems you are pro in this matter. Do you have any comment on my problem mentioned in previous post? Thanks in advance.
by newleon
Fri May 06, 2011 2:49 am
Forum: Project Announcements
Topic: irrBP - An Irrlicht - Bullet Physics Wrapper
Replies: 200
Views: 93186

problem with example_vehicle.cpp

Hi
I am trying to implement a car simulation. I just solved linking problems and compiled the example_vehicle.cpp. But nothing happened in response to mouse left click. My car (object) doesn't move even if I set the applyEngineForce() in the while(device->run()) loop. Is there any comment?
by newleon
Tue May 03, 2011 12:21 am
Forum: Project Announcements
Topic: IrrODE - an Irrlicht - ODE wrapper (now with SVN)
Replies: 561
Views: 137007

problem with IrrOde still stands

It seems I am going to give up using IrrOde. I don't have any idea how to solve the run-time error, I mean "no world!" problem.