Search found 26 matches
- Mon Oct 03, 2011 10:44 pm
- Forum: Project Announcements
- Topic: Mesh Combiner
- Replies: 131
- Views: 233437
Re: Mesh Combiner
still, I want to know how to do the minecraft pixel graphics.
- Sun Oct 02, 2011 5:06 am
- Forum: Project Announcements
- Topic: Mesh Combiner
- Replies: 131
- Views: 233437
Re: Mesh Combiner
Yeah. I get your point and I don't want to convert 700 lines of code to VB.NET, but don't want to use C++.
- Sat Oct 01, 2011 3:12 am
- Forum: Project Announcements
- Topic: Mesh Combiner
- Replies: 131
- Views: 233437
Re: Mesh Combiner
I want to make a minecraft-like game, but without the random map generation, in VB.NET.
1) Could you please give me the code that allows you to add and remove meshes?
2) For the minecraft-like graphics, do I need to split the pixels into multiple meshes?
3) Can I do the different textures for the ...
1) Could you please give me the code that allows you to add and remove meshes?
2) For the minecraft-like graphics, do I need to split the pixels into multiple meshes?
3) Can I do the different textures for the ...
- Sun Aug 21, 2011 4:38 am
- Forum: Beginners Help
- Topic: Camera Up Vector
- Replies: 8
- Views: 1858
Re: Camera Up Vector
does it bind upvector?
- Thu Aug 18, 2011 3:44 pm
- Forum: Beginners Help
- Topic: Camera Up Vector
- Replies: 8
- Views: 1858
Re: Camera Up Vector
Why doesn't the camera like using a rotation instead of a target?
- Sun Mar 20, 2011 5:28 pm
- Forum: Beginners Help
- Topic: I need help getting started
- Replies: 32
- Views: 3942
- Sun Mar 20, 2011 5:24 pm
- Forum: Beginners Help
- Topic: FPS camera using keys only
- Replies: 6
- Views: 754
FPS camera using keys only
I am making a 3D editor for a game I'm making. I want to use an fps camera, but it uses the mouse, which I need for the editor. I want to use the numpad instead.
- Fri Feb 25, 2011 12:41 am
- Forum: Beginners Help
- Topic: Bullet with Irrlicht
- Replies: 3
- Views: 405
- Tue Feb 22, 2011 3:12 am
- Forum: Beginners Help
- Topic: Bullet with Irrlicht
- Replies: 3
- Views: 405
Bullet with Irrlicht
I am using bulletsharp and irrlichtlime, .NET wrappers for bullet and irrlicht. I am wondering how I could make a soft body and have it not look like a rigid body. Please tell me the full solution (I haven't made any soft bodies in bullet before).
If you can give me vb.net code, that would be great ...
If you can give me vb.net code, that would be great ...
- Sat Feb 19, 2011 4:13 pm
- Forum: Beginners Help
- Topic: .NET physics engine
- Replies: 4
- Views: 570
- Thu Feb 17, 2011 1:17 am
- Forum: Beginners Help
- Topic: I need help getting started
- Replies: 32
- Views: 3942
- Wed Feb 16, 2011 12:34 am
- Forum: Beginners Help
- Topic: .NET physics engine
- Replies: 4
- Views: 570
- Sat Feb 12, 2011 2:48 pm
- Forum: Beginners Help
- Topic: I need help getting started
- Replies: 32
- Views: 3942
- Sat Feb 12, 2011 2:37 pm
- Forum: Beginners Help
- Topic: .NET physics engine
- Replies: 4
- Views: 570
.NET physics engine
I want to use a good physics engine for my project. I am using Irrlicht Lime, a .NET wrapper for Irrlicht. Does anybody know a good .NET physics engine or wrapper?
- Wed Feb 09, 2011 10:52 pm
- Forum: Beginners Help
- Topic: I need help getting started
- Replies: 32
- Views: 3942