Search found 26 matches
- Mon Oct 03, 2011 10:44 pm
- Forum: Project Announcements
- Topic: Mesh Combiner
- Replies: 131
- Views: 208458
Re: Mesh Combiner
still, I want to know how to do the minecraft pixel graphics.
- Sun Oct 02, 2011 5:06 am
- Forum: Project Announcements
- Topic: Mesh Combiner
- Replies: 131
- Views: 208458
Re: Mesh Combiner
Yeah. I get your point and I don't want to convert 700 lines of code to VB.NET, but don't want to use C++.
- Sat Oct 01, 2011 3:12 am
- Forum: Project Announcements
- Topic: Mesh Combiner
- Replies: 131
- Views: 208458
Re: Mesh Combiner
I want to make a minecraft-like game, but without the random map generation, in VB.NET. 1) Could you please give me the code that allows you to add and remove meshes? 2) For the minecraft-like graphics, do I need to split the pixels into multiple meshes? 3) Can I do the different textures for the si...
- Sun Aug 21, 2011 4:38 am
- Forum: Beginners Help
- Topic: Camera Up Vector
- Replies: 8
- Views: 1609
Re: Camera Up Vector
does it bind upvector?
- Thu Aug 18, 2011 3:44 pm
- Forum: Beginners Help
- Topic: Camera Up Vector
- Replies: 8
- Views: 1609
Re: Camera Up Vector
Why doesn't the camera like using a rotation instead of a target?
- Sun Mar 20, 2011 5:28 pm
- Forum: Beginners Help
- Topic: I need help getting started
- Replies: 32
- Views: 2926
- Sun Mar 20, 2011 5:24 pm
- Forum: Beginners Help
- Topic: FPS camera using keys only
- Replies: 6
- Views: 637
FPS camera using keys only
I am making a 3D editor for a game I'm making. I want to use an fps camera, but it uses the mouse, which I need for the editor. I want to use the numpad instead.
- Fri Feb 25, 2011 12:41 am
- Forum: Beginners Help
- Topic: Bullet with Irrlicht
- Replies: 3
- Views: 307
- Tue Feb 22, 2011 3:12 am
- Forum: Beginners Help
- Topic: Bullet with Irrlicht
- Replies: 3
- Views: 307
Bullet with Irrlicht
I am using bulletsharp and irrlichtlime, .NET wrappers for bullet and irrlicht. I am wondering how I could make a soft body and have it not look like a rigid body. Please tell me the full solution (I haven't made any soft bodies in bullet before). If you can give me vb.net code, that would be great;...
- Sat Feb 19, 2011 4:13 pm
- Forum: Beginners Help
- Topic: .NET physics engine
- Replies: 4
- Views: 499
- Thu Feb 17, 2011 1:17 am
- Forum: Beginners Help
- Topic: I need help getting started
- Replies: 32
- Views: 2926
- Wed Feb 16, 2011 12:34 am
- Forum: Beginners Help
- Topic: .NET physics engine
- Replies: 4
- Views: 499
- Sat Feb 12, 2011 2:48 pm
- Forum: Beginners Help
- Topic: I need help getting started
- Replies: 32
- Views: 2926
- Sat Feb 12, 2011 2:37 pm
- Forum: Beginners Help
- Topic: .NET physics engine
- Replies: 4
- Views: 499
.NET physics engine
I want to use a good physics engine for my project. I am using Irrlicht Lime, a .NET wrapper for Irrlicht. Does anybody know a good .NET physics engine or wrapper?
- Wed Feb 09, 2011 10:52 pm
- Forum: Beginners Help
- Topic: I need help getting started
- Replies: 32
- Views: 2926