thanks,mongoose7 wrote:You may need a texture.
Besides this line?
Code: Select all
sphere->setMaterialTexture( 0, driver->getTexture("graph.jpg"));
thanks,mongoose7 wrote:You may need a texture.
Code: Select all
sphere->setMaterialTexture( 0, driver->getTexture("graph.jpg"));
mongoose7 wrote:Code: Select all
Meshbuffer->Material.DiffuseColor.setAlpha( (s32)(value * 255) ); Meshbuffer->Material.MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA;
But isn't that the same instance of the ITimer which implies that you would still have one timer for each Irrlicht device?CuteAlien wrote:Yeah, it looks similar to ITimer as it's basically a wrapper around it. And yes - that's the pointer you pass.