Using heightmap 1025x1025 bmp format.
12 Example. Adding sleep() after device->drop();
First we run example uncommented createTerrainTriangleSelector, and we have:
23.2 mb before creating device
282 mb after creating device and loading all files
113.7 mb after device->drop()(window dont close ...
Search found 8 matches
- Fri Mar 18, 2011 7:47 am
- Forum: Beginners Help
- Topic: createTerrainTriangleSelector and memory leak ?
- Replies: 0
- Views: 546
- Sun Mar 06, 2011 9:09 am
- Forum: Beginners Help
- Topic: Minimap for ITerrainSceneNode
- Replies: 8
- Views: 738
- Sat Mar 05, 2011 11:09 am
- Forum: Beginners Help
- Topic: Minimap for ITerrainSceneNode
- Replies: 8
- Views: 738
- Sat Mar 05, 2011 10:40 am
- Forum: Beginners Help
- Topic: Minimap for ITerrainSceneNode
- Replies: 8
- Views: 738
Minimap for ITerrainSceneNode
Hi all.
Can help me with minimap for ITerrainSceneNode.may be сan ready solutions.
in forum search i dont find any good solution(
Can help me with minimap for ITerrainSceneNode.may be сan ready solutions.
in forum search i dont find any good solution(
- Wed Feb 09, 2011 7:13 am
- Forum: Beginners Help
- Topic: Qt version 4.7.0 & QKeyEvent(camera move)
- Replies: 3
- Views: 782
- Tue Feb 08, 2011 9:34 am
- Forum: Beginners Help
- Topic: Qt version 4.7.0 & QKeyEvent(camera move)
- Replies: 3
- Views: 782
- Wed Feb 02, 2011 6:29 am
- Forum: Project Announcements
- Topic: New Tiled Terrain Scene Node [works with Irr 1.5]
- Replies: 338
- Views: 121185
- Mon Jan 31, 2011 9:10 am
- Forum: Beginners Help
- Topic: Qt version 4.7.0 & QKeyEvent(camera move)
- Replies: 3
- Views: 782
Qt version 4.7.0 & QKeyEvent(camera move)
Hi ALL. Sorry for my english, but i need help :) with irrlicht and Qt.
Mouse events work excellent :
void Terrain3D::mouseMoveEvent(QMouseEvent *event)
{
switch(mousePressedBtn){
case Qt::LeftButton:{
if(mousePressed){
irr::SEvent irrEvent;
irrEvent.EventType = irr::EET_MOUSE_INPUT_EVENT;
if ...
Mouse events work excellent :
void Terrain3D::mouseMoveEvent(QMouseEvent *event)
{
switch(mousePressedBtn){
case Qt::LeftButton:{
if(mousePressed){
irr::SEvent irrEvent;
irrEvent.EventType = irr::EET_MOUSE_INPUT_EVENT;
if ...