Search found 9 matches

by menuthaur
Fri Feb 11, 2011 7:25 pm
Forum: Open Discussion and Dev Announcements
Topic: Support for Open GL Es 1.x or 2.x on Windows/CE or mobile
Replies: 14
Views: 3001

OK,

Thanks,

I try it next week.
by menuthaur
Fri Feb 11, 2011 3:08 pm
Forum: Open Discussion and Dev Announcements
Topic: Support for Open GL Es 1.x or 2.x on Windows/CE or mobile
Replies: 14
Views: 3001

I'm now a step further. I integrated the ogles1 files for the mobile devices. The ogles-driver is vincent 3d. I used for the first tests "Hello world". Without loading the bitmap "sydney.bmp" the application is running and you can see the animation. With loading the bitmap, the o...
by menuthaur
Fri Feb 11, 2011 10:20 am
Forum: Open Discussion and Dev Announcements
Topic: Support for Open GL Es 1.x or 2.x on Windows/CE or mobile
Replies: 14
Views: 3001

You are right :-).

Thanks
by menuthaur
Wed Feb 09, 2011 10:54 pm
Forum: Open Discussion and Dev Announcements
Topic: Support for Open GL Es 1.x or 2.x on Windows/CE or mobile
Replies: 14
Views: 3001

No it was no problem. I installed Tortoise SVN and checked out the
ogles directory.
I have a problem with the Power VR SDK:
The examples are crashing. The dll's are in the right directory but i have no
glue at this moment what is wrong.
by menuthaur
Wed Feb 09, 2011 4:07 pm
Forum: Open Discussion and Dev Announcements
Topic: Support for Open GL Es 1.x or 2.x on Windows/CE or mobile
Replies: 14
Views: 3001

Forgot to mention that i tried the emulation from "powervr sdk ogles 1.1"
by menuthaur
Wed Feb 09, 2011 4:05 pm
Forum: Open Discussion and Dev Announcements
Topic: Support for Open GL Es 1.x or 2.x on Windows/CE or mobile
Replies: 14
Views: 3001

I used the address written on the sourceforge website for downloading
the sources.
Are you using an ogles emulation for the PC?
by menuthaur
Wed Feb 09, 2011 2:36 pm
Forum: Open Discussion and Dev Announcements
Topic: Support for Open GL Es 1.x or 2.x on Windows/CE or mobile
Replies: 14
Views: 3001

Hello,

thanks for your answer.

I downloaded the svn directory.
After opening the mobile6 project file i have seen that the ogles-files are
not included. Does the ogles files not working at the current state on a
mobile device?

Greetings,

menuthaur
by menuthaur
Tue Feb 08, 2011 9:19 am
Forum: Open Discussion and Dev Announcements
Topic: Support for Open GL Es 1.x or 2.x on Windows/CE or mobile
Replies: 14
Views: 3001

Thanks, i'll look for it.

Another question: It is planned to support DirectX mobile for
Windows CE or Pocket PC ?
by menuthaur
Mon Feb 07, 2011 12:20 pm
Forum: Open Discussion and Dev Announcements
Topic: Support for Open GL Es 1.x or 2.x on Windows/CE or mobile
Replies: 14
Views: 3001

Support for Open GL Es 1.x or 2.x on Windows/CE or mobile

Hello everybody,

can somebody tell me if irrlicht is going to support
OpenGL ES 1.x/2.x on Windows/mobile/CE ?

I'm interrested to use irrlicht with vincent 3d.


Greetings,
menuthaur