Okay, so... I feel like an idiot. :D It's always a simple fix that I overlook.
After playing with settings a while, I did two things:
- Checked the "Export Armatures" box when exporting from Blender.
- Added the EMF_NORMALIZE_NORMALS flag to each of the models.
And now the result is this:
http ...
Search found 10 matches
- Fri Jun 24, 2011 2:33 am
- Forum: Beginners Help
- Topic: Lighting Problems
- Replies: 22
- Views: 4889
- Thu Jun 23, 2011 9:44 pm
- Forum: Beginners Help
- Topic: Lighting Problems
- Replies: 22
- Views: 4889
- Tue Jun 21, 2011 7:56 pm
- Forum: Beginners Help
- Topic: Lighting Problems
- Replies: 22
- Views: 4889
- Sun Jun 19, 2011 5:46 pm
- Forum: Beginners Help
- Topic: Lighting Problems
- Replies: 22
- Views: 4889
- Sat Jun 18, 2011 7:18 pm
- Forum: Beginners Help
- Topic: Lighting Problems
- Replies: 22
- Views: 4889
- Sat Jun 18, 2011 6:12 am
- Forum: Beginners Help
- Topic: Lighting Problems
- Replies: 22
- Views: 4889
- Sat Jun 18, 2011 4:11 am
- Forum: Beginners Help
- Topic: How do I tell Visual Studio 2010 where the irrlicht.lib is?
- Replies: 18
- Views: 3028
- Fri Jun 17, 2011 11:21 pm
- Forum: Beginners Help
- Topic: Lighting Problems
- Replies: 22
- Views: 4889
Lighting Problems
Hello. :) I've tried searching around a bit, but couldn't seem to find a solution to my problem.
I'm working on a tile-based system, both to make maps easily reconfigurable, and because the game involves square-based movement.
All has been going well so far, and I've come up with a small level ...
I'm working on a tile-based system, both to make maps easily reconfigurable, and because the game involves square-based movement.
All has been going well so far, and I've come up with a small level ...
- Thu Feb 24, 2011 12:28 am
- Forum: Beginners Help
- Topic: Blender Animations
- Replies: 4
- Views: 531
- Wed Feb 23, 2011 11:36 pm
- Forum: Beginners Help
- Topic: Blender Animations
- Replies: 4
- Views: 531
Blender Animations
I'm a bit of a newbie to Irrlicht and Blender, but I'm enjoying it so far and I've made a lot of progress with them.
That said, I'm about to start working on animated characters, and I'm hitting a dead end. My understanding, according to this page and searching this forum, is that Irrlicht supports ...
That said, I'm about to start working on animated characters, and I'm hitting a dead end. My understanding, according to this page and searching this forum, is that Irrlicht supports ...