Search found 13 matches

by suresh kumar
Thu Mar 17, 2011 5:16 pm
Forum: Beginners Help
Topic: how to create rigid bodies in irrlicht?
Replies: 20
Views: 1183

i went through the tutorials i tried everything but im unable to receive events from gui.

First i created an object of class which implements IEventREceiver and that class overrides onEvent function also.Second thing while creating the device i passed that object as event receiver. Is this enough ...
by suresh kumar
Tue Mar 15, 2011 7:09 am
Forum: Beginners Help
Topic: How do I remove GUI button?
Replies: 8
Views: 1337

can any one tell me how to add button listeners and receiving events
?
by suresh kumar
Tue Mar 15, 2011 7:06 am
Forum: Beginners Help
Topic: how to create rigid bodies in irrlicht?
Replies: 20
Views: 1183

can any one give me a sample code on how to receive events from buttons?

All helps are highly appreciated
by suresh kumar
Sun Mar 13, 2011 1:05 pm
Forum: Beginners Help
Topic: how to create rigid bodies in irrlicht?
Replies: 20
Views: 1183

can anyone tell me how to do freeze transform through code?
by suresh kumar
Sun Mar 13, 2011 12:07 pm
Forum: Beginners Help
Topic: how to create rigid bodies in irrlicht?
Replies: 20
Views: 1183

actually i donno what s wrong but the same code is running without any hassle now.

what First i did .....
i stored all the boxes in an array, so inside the collision function i retrieved the objects in array one by one into a new variable and checked intersectswithBox function. like IsceneNode ...
by suresh kumar
Sun Mar 13, 2011 9:33 am
Forum: Beginners Help
Topic: how to create rigid bodies in irrlicht?
Replies: 20
Views: 1183

i used like this
if(pNode->getTransformedBoundingBox().intersectsWithBox(pCube->getTransformedBoundingBox()))
pDebug->debug("TRUE");
else
pDebug->debug("FALSE");

it is always returning false except the first frame
donno what the heck is going on....
help me out
by suresh kumar
Sun Mar 13, 2011 9:21 am
Forum: Beginners Help
Topic: how to create rigid bodies in irrlicht?
Replies: 20
Views: 1183

can anyone tell me how to find whether two boxes collide each other in irrlicht.Any inbuilt function?
by suresh kumar
Sun Mar 13, 2011 6:43 am
Forum: Beginners Help
Topic: how to create rigid bodies in irrlicht?
Replies: 20
Views: 1183

ya i got it working...but anyway i'm not using any physics lib...one more thing where can i find doc regarding vector and matrix classes in irrlicht...
by suresh kumar
Sat Mar 12, 2011 7:18 am
Forum: Beginners Help
Topic: how to create rigid bodies in irrlicht?
Replies: 20
Views: 1183

rotation around a point

Hi all,
How to rotate an object around an arbitrary point? i have a cube it should do somersault on press of button.

Thanks all helps are highly appreciated
by suresh kumar
Fri Mar 11, 2011 5:36 pm
Forum: Beginners Help
Topic: how to create rigid bodies in irrlicht?
Replies: 20
Views: 1183

do you think bullet do well than newton in this scenario i mean the platform.
by suresh kumar
Fri Mar 11, 2011 2:40 pm
Forum: Beginners Help
Topic: how to create rigid bodies in irrlicht?
Replies: 20
Views: 1183

mobile... will it matters?
by suresh kumar
Fri Mar 11, 2011 2:27 pm
Forum: Beginners Help
Topic: how to create rigid bodies in irrlicht?
Replies: 20
Views: 1183

my work involves very simple stuff like cubes and spheres thats it. so which one is better, as in easy to learn and implement.i worked on box 2d extensively.
by suresh kumar
Fri Mar 11, 2011 11:02 am
Forum: Beginners Help
Topic: how to create rigid bodies in irrlicht?
Replies: 20
Views: 1183

how to create rigid bodies in irrlicht?

hi all,
I'm new to irrlicht.can anybody tell me how to create rigid body in irrlicht? with or without third party physics lib? Preferably without any third party physics lib.if with, it would be great to have newton.

Thanks