Search found 16 matches
- Sat Apr 30, 2011 2:37 pm
- Forum: Beginners Help
- Topic: Movement on X,Y,Z axis based on camera [HELP!!]
- Replies: 9
- Views: 2584
Thanks for all the replies but nothing yet has really worked because well my camera seems to be alright, it rotates around my character perfectly and it works well, it's just a problem in my character It needs to move independently of the axis. like if i press W when the camera is on the X axis, the...
- Tue Apr 26, 2011 7:48 pm
- Forum: Beginners Help
- Topic: Movement on X,Y,Z axis based on camera [HELP!!]
- Replies: 9
- Views: 2584
- Tue Apr 26, 2011 7:23 pm
- Forum: Beginners Help
- Topic: Movement on X,Y,Z axis based on camera [HELP!!]
- Replies: 9
- Views: 2584
err that was not exactly what i meant, it's like this, the camera is behind my character, then if i press W (up) my character moves up, then if i press A (left) my character moves left etc. but if i rotate my camera around my character for let's say....180 degrees (so it faces the front of my charac...
- Tue Apr 26, 2011 4:25 pm
- Forum: Beginners Help
- Topic: Movement on X,Y,Z axis based on camera [HELP!!]
- Replies: 9
- Views: 2584
- Tue Apr 26, 2011 3:19 pm
- Forum: Beginners Help
- Topic: Movement on X,Y,Z axis based on camera [HELP!!]
- Replies: 9
- Views: 2584
Movement on X,Y,Z axis based on camera [HELP!!]
Hi there, I'm having some math problems here, I created a 3rd person camera for my game and i want my node to move with the WASD keys, however it works if for example the camera is behind the character but if i then rotate the camera to for example it's side, then W is still (move on Z axis) while i...
- Sat Apr 23, 2011 10:50 am
- Forum: Beginners Help
- Topic: Meshes/Textures aren't showing up! Help!
- Replies: 7
- Views: 757
Entire code is about 500 lines so it's a bit hard to show just like that. plus the camera must be setup right because it does show other meshes, on top of that, i also tried with a first person camera. And i left the default lighting, i don't know if that matters Also in the Irrlicht meshviewer, the...
- Sat Apr 23, 2011 1:25 am
- Forum: Beginners Help
- Topic: Meshes/Textures aren't showing up! Help!
- Replies: 7
- Views: 757
- Sat Apr 23, 2011 1:00 am
- Forum: Beginners Help
- Topic: Meshes/Textures aren't showing up! Help!
- Replies: 7
- Views: 757
Meshes/Textures aren't showing up! Help!
Hey there, I downloaded a pack of meshes from the internet (with textures) but for some reason, these won't load correctly. I loaded thousands of other meshes who most of the time load their textures respectively through the .mtl file. the code i use is: IAnimatedMesh *mesh = smgr->getMesh("loc...
- Fri Apr 22, 2011 11:10 pm
- Forum: Beginners Help
- Topic: Removing Meshes from scene and/or memory [Help needed badly!
- Replies: 7
- Views: 349
- Fri Apr 22, 2011 10:29 pm
- Forum: Beginners Help
- Topic: Removing Meshes from scene and/or memory [Help needed badly!
- Replies: 7
- Views: 349
- Fri Apr 22, 2011 10:12 pm
- Forum: Beginners Help
- Topic: Removing Meshes from scene and/or memory [Help needed badly!
- Replies: 7
- Views: 349
Removing Meshes from scene and/or memory [Help needed badly!
Hey, For the past few days, i've been searching my butt off on how to actually remove meshes from the scenemanager and or the memory. Everytime i try "getSceneNodeFrom[Id/Name/etc.](...)->remove[ /All](); the application freezes. If i just test "sydney->remove[ /All](); or smgr->remove[ /A...
- Tue Apr 19, 2011 7:17 pm
- Forum: Beginners Help
- Topic: Projectiles / Temporary Objects?
- Replies: 5
- Views: 423
- Sun Apr 17, 2011 7:47 pm
- Forum: Beginners Help
- Topic: Projectiles / Temporary Objects?
- Replies: 5
- Views: 423
Projectiles / Temporary Objects?
Hi there, My idea was to well, "Shoot objects" in my game, however...i have no clue on how to do that, I mean, i can create meshes and i can delete them but it would be heavy on the system to load meshes from the drive and deleting them again everytime a button is pressed. So i was wonderi...
- Sun Apr 17, 2011 2:36 pm
- Forum: Beginners Help
- Topic: CameraSceneNode problems!
- Replies: 2
- Views: 229
- Sun Apr 17, 2011 12:40 pm
- Forum: Beginners Help
- Topic: CameraSceneNode problems!
- Replies: 2
- Views: 229
CameraSceneNode problems!
Hi there, I'm working on a project for the Playstation Portable(with LTE Irrlicht Port) and it does not support any CameraSceneNodeFPS camera... So i'm looking for a way to "recreate" that camera with a normal camerascenenode, or i atleast want to know how to manipulate the movement and ta...