@lefticus.
I don't use that kind of binding with squirrel. Instead I use squirrel scripts to access classes and functions written in C/C++ using sqPlus.
Chaiscript is not bad at all. Just one question, how you compile a Chaiscript file to a binary and load it to your app? I compile a Squirrel ...
Search found 6 matches
- Wed Mar 23, 2011 2:21 pm
- Forum: Game Programming
- Topic: Script evaluation
- Replies: 44
- Views: 17703
- Wed Mar 23, 2011 1:47 pm
- Forum: Game Programming
- Topic: Script evaluation
- Replies: 44
- Views: 17703
- Tue Mar 22, 2011 10:02 pm
- Forum: Game Programming
- Topic: Script evaluation
- Replies: 44
- Views: 17703
- Tue Mar 22, 2011 8:35 pm
- Forum: Game Programming
- Topic: Script evaluation
- Replies: 44
- Views: 17703
- Tue Mar 22, 2011 3:18 pm
- Forum: Game Programming
- Topic: Script evaluation
- Replies: 44
- Views: 17703
- Mon Mar 21, 2011 8:30 pm
- Forum: Game Programming
- Topic: Script evaluation
- Replies: 44
- Views: 17703
ChaiScript
I personally chose AngelScript because it is so stupidly simple to bind to your program and I didn't want to spend all my time writing code to bind a language like Lua. I guess what I am saying is that I am lazy.
Yeah, that's why I wrote ChaiScript (I saw that it was mentioned previously in this ...
Yeah, that's why I wrote ChaiScript (I saw that it was mentioned previously in this ...