
Search found 4 matches
- Wed Aug 17, 2011 10:29 am
- Forum: Beginners Help
- Topic: Disable FPS-Cam movement?
- Replies: 2
- Views: 301
Re: Disable FPS-Cam movement?
Thanks man 

- Wed Aug 17, 2011 10:00 am
- Forum: Beginners Help
- Topic: Disable FPS-Cam movement?
- Replies: 2
- Views: 301
Disable FPS-Cam movement?
Hello 
Is it possible to disable the built-in fps-cam for a while?
fabuloes

Is it possible to disable the built-in fps-cam for a while?
fabuloes
- Mon Aug 08, 2011 12:01 pm
- Forum: Beginners Help
- Topic: Ego-Shooter: Rotate camera with mesh
- Replies: 1
- Views: 243
Ego-Shooter: Rotate camera with mesh
Hey guys
First of all, i'm german, so don't blame me for my bad english.
My first Irrlicht-project is an 3D-ego-shooter. I'm working with 3 other guys on it, and i'm responsible for cam-management.
I decided not to use the FPS-Cam from the engine, because in my opninion it's too ready-made.
So I ...
First of all, i'm german, so don't blame me for my bad english.
My first Irrlicht-project is an 3D-ego-shooter. I'm working with 3 other guys on it, and i'm responsible for cam-management.
I decided not to use the FPS-Cam from the engine, because in my opninion it's too ready-made.
So I ...
- Mon Mar 28, 2011 5:24 pm
- Forum: Game Programming
- Topic: How to delete meshes from the SceneManager?
- Replies: 2
- Views: 2328
How to delete meshes from the SceneManager?
Hey everybody,
I have a problem to delete a Mesh from the SceneManager, which I have created with addAnimatedSceneNode().
I tried to get the Scene by using getSceneNodeFromId( id ), and then call ->remove(), but it always crashes at this point :(
The id is correct, even as the Scene I get.
I have ...
I have a problem to delete a Mesh from the SceneManager, which I have created with addAnimatedSceneNode().
I tried to get the Scene by using getSceneNodeFromId( id ), and then call ->remove(), but it always crashes at this point :(
The id is correct, even as the Scene I get.
I have ...