I have working map and camera with ability to move in space.
But I don't understand how to limit movement area (I only should able to move aroundmap)?
As I understand.
scene::ITriangleSelector* selector = 0;
selector = scene->createOctreeTriangleSelector(map->getMesh(0), map_node, 128);
map ...
Search found 1 match
- Sat Apr 30, 2011 2:37 pm
- Forum: Beginners Help
- Topic: RTS Camera
- Replies: 31
- Views: 11911