Search found 3 matches

by renzhi
Sat May 07, 2011 6:24 am
Forum: Beginners Help
Topic: Memory use grows forever on Android!
Replies: 7
Views: 793

I looked at your code again, it looks right, but it also looks wrong at the same time. It depends on how you run your application, because of the way Android pauses and resumes applications. If you study Irrlicht by reading the tutorials, and try to port it to Android, there's something you need to ...
by renzhi
Fri May 06, 2011 4:44 am
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 173391

Which version of Irrlicht?

Hi,

Which version of Irrlicht is this port based on? I'd like to know what are the changes.

Thanks a lot for the work.
by renzhi
Fri May 06, 2011 3:15 am
Forum: Beginners Help
Topic: Very low fps on Android
Replies: 3
Views: 2911

Looking at your code in the following: static int counter = 0; void Java_com_test_TestIrrActivity_nativeDrawIteration( JNIEnv* env ) { __android_log_print(ANDROID_LOG_INFO, "TestIrr", "nativeDrawIteration() called"); device->run(); if (counter == 0) init(); driver->beginScene(tru...