I have Irrlicht working with OpenGL ES 2.0!!!! Yeaaaah! :D
As it turns out, the shaders are not consistent with the code. But, since I am a first time user/tester of irrlicht I am not sure on which side the problem is.
In short for those who know more about Irrlicht than I do, here are my ...
Search found 3 matches
- Wed May 18, 2011 4:09 pm
- Forum: Project Announcements
- Topic: Android Port
- Replies: 383
- Views: 208382
- Wed May 18, 2011 4:00 pm
- Forum: Project Announcements
- Topic: Android Port
- Replies: 383
- Views: 208382
- Tue May 17, 2011 9:41 pm
- Forum: Project Announcements
- Topic: Android Port
- Replies: 383
- Views: 208382