Search found 3 matches
- Fri May 27, 2011 10:43 pm
- Forum: Project Announcements
- Topic: irrBullet 0.1.8 - Bullet physics wrapper
- Replies: 454
- Views: 169942
Re: Program Crashing
However, the program still crashes when registering the receiver... I have uploaded the updated version of the code. The debugger is telling me segfault in createIrrXMLReader in Irrlicht.dll. Your codes compiled and I was able to quit with ESC and shoot the cubes with left mouse click. http://img81...
- Fri May 27, 2011 6:00 pm
- Forum: Project Announcements
- Topic: irrBullet 0.1.8 - Bullet physics wrapper
- Replies: 454
- Views: 169942
Re: Program Crashing
Hello, I am new to Irrlicht and Bullet, but not C++. if(keys[KEY_ESCAPE]){ break; } keys is never initialized. And after you solve that, it still won't work as you expect, because you never registered your event receiver anywhere. Stupid mistake there, but I fixed it. I re-structured the code a bit...
- Fri May 27, 2011 4:56 am
- Forum: Project Announcements
- Topic: irrBullet 0.1.8 - Bullet physics wrapper
- Replies: 454
- Views: 169942
Program Crashing
Hello, I am new to Irrlicht and Bullet, but not C++. I am trying to simply implement some of the HelloWorld functions into a simple little starting platform for me to learn more about game/graphic programming with. I can successfully compile and run the HelloWorld example and it works great. I wrote...