Search found 15 matches

by max6666north
Wed Aug 03, 2011 6:57 am
Forum: Bug reports
Topic: No transparent objects if stencilbuffer shadows are on
Replies: 7
Views: 1200

Re: No transparent objects if stencilbuffer shadows are on

[quote="VillageIdiot"]I noticed that too, but only with Direct3D8 and Direct3D9. I changed the material flag EMF_BLEND_OPERATION to true and it appears to fix it. I am a newb with Irrlicht, so there may be some side effects on turning on this flag which I do not know.[/quote] hi i tested i...
by max6666north
Thu Jul 28, 2011 11:59 am
Forum: Beginners Help
Topic: Make addWindow() resizeable and render into it?
Replies: 5
Views: 261

Re: Make addWindow() resizeable and render into it?

[quote="CuteAlien"]You can render into a texture and then use this texture in an IGUIImage element (be careful not to render the IGUIImage itself when doing that). And you can certainly put that into a window.[/quote] ok, i understand... but the behavior of clicking and picking an so on ar...
by max6666north
Thu Jul 28, 2011 11:14 am
Forum: Beginners Help
Topic: Make addWindow() resizeable and render into it?
Replies: 5
Views: 261

Re: Make addWindow() resizeable and render into it?

[quote="CuteAlien"]Sorry no, windows are not yet resizable. I remember last time I did that (I think before Irrlicht 1.0 - I was not in the team yet back then) it also needed several changes in the event-system to allow doing that as a gui-element. So for now you're pretty much on your own...
by max6666north
Thu Jul 28, 2011 7:34 am
Forum: Beginners Help
Topic: Make addWindow() resizeable and render into it?
Replies: 5
Views: 261

Make addWindow() resizeable and render into it?

Hi

is it possible to make a window added with addWindow() resizeable like 'normal' win32-windows (with controlls etc.)?

and may i render into this windows insteat of the main?

The goal is to create an multi-window-application with the internal gui...

thx for hints/help

max
by max6666north
Tue Jul 19, 2011 11:01 am
Forum: Beginners Help
Topic: how to make .obj semitransparent after readin?
Replies: 5
Views: 302

Re: how to make .obj semitransparent after readin?

[quote="Radikalizm"]Any particular reason why you really don't want to use shaders? They're extremely useful for situations like these and from what I understand they could help you out perfectly in your case, but if you're targeting a platform with no programmable pipeline features (eg. O...
by max6666north
Tue Jul 19, 2011 6:59 am
Forum: Beginners Help
Topic: how to make .obj semitransparent after readin?
Replies: 5
Views: 302

Re: how to make .obj semitransparent after readin?

[quote="Radikalizm"] Could you define "if they are in the foreground"? Do you mean that you want objects to become see-through when they get close to the near-plane? If so, the easiest way to accomplish that IMO would be by using a shader which manipulates vertex color alpha depe...
by max6666north
Mon Jul 18, 2011 1:04 pm
Forum: Beginners Help
Topic: how to make .obj semitransparent after readin?
Replies: 5
Views: 302

how to make .obj semitransparent after readin?

hi

i have some animatedscenenodes readin from several OBJ-files with solid textures inthere
defined over the OBJ-materialfiles etc...

now i want to make some of them semitransparent if they are in foreground.

what do i have to add to the scenenodes for this?

some hints out there?

thanx
max
by max6666north
Thu Jul 14, 2011 12:28 pm
Forum: Beginners Help
Topic: fallback to software-renderer without reloading?
Replies: 1
Views: 143

fallback to software-renderer without reloading?

Hi

is it possible to switch from opengl device to software-renderer without reloading the scene?

thx
max
by max6666north
Thu Jul 07, 2011 10:48 am
Forum: Beginners Help
Topic: is it possible to disable retrieving shadows for objects ?
Replies: 0
Views: 366

is it possible to disable retrieving shadows for objects ?

Hi
is it possible to disable retrieving shadows on an object (animated mesh) with stencilbuffer shadows?
(not casting...)
thanx
max
by max6666north
Thu Jul 07, 2011 10:41 am
Forum: Beginners Help
Topic: transparence switches to solid with stencil shadows
Replies: 2
Views: 181

Re: transparence switches to solid with stencil shadows

[quote="hybrid"]Can you reproduce this with other meshes, maybe the default ones from SDK? Does this happen without drawing shadows already? Which driver do you use?[/quote] I tested it on direcx and opengl and with several (own exportet) modells. without shadows the objects are transparen...
by max6666north
Mon Jul 04, 2011 1:38 pm
Forum: Beginners Help
Topic: transparence switches to solid with stencil shadows
Replies: 2
Views: 181

transparence switches to solid with stencil shadows

Hi out there...

in my programm i readin obj-files with textures and transparent surfaces.

if i turn on stencil-buffer shadows the tranparent parts switches to solid.

why?
some hints?

thx
max
by max6666north
Mon Jun 20, 2011 1:43 pm
Forum: Bug reports
Topic: No transparent objects if stencilbuffer shadows are on
Replies: 7
Views: 1200

No transparent objects if stencilbuffer shadows are on

Hi
if i turn stencilbuffer shadows on, my transparent parts switch to solid colors
(may be they are very dark, not realy solid...)
The shadows and lightning seems to be ok...
Whould be nice to have some hints about this problem...
thanks
max
by max6666north
Fri Jun 03, 2011 1:47 pm
Forum: Advanced Help
Topic: show foregroud transparent (instead of cutting away)
Replies: 3
Views: 471

show foregroud transparent (instead of cutting away)

Hi

is it possible to show parts in foreground transparent instead of cutting them
away with the near option in camerasettings automaticaly?

thangs
max
by max6666north
Fri Jun 03, 2011 10:29 am
Forum: Advanced Help
Topic: stencil shadows only on idle time
Replies: 5
Views: 715

[quote="Radikalizm"]Unless you have a static camera 90% of the time, doesn't this kind of beat the point of having shadows at all? (not to mention that this would look rather ugly) You could always set your shadow volume scene nodes as invisible while updating your camera to achieve what y...
by max6666north
Fri Jun 03, 2011 9:48 am
Forum: Advanced Help
Topic: stencil shadows only on idle time
Replies: 5
Views: 715

stencil shadows only on idle time

Hi folks

because the stencilshadows sometimes are slow (on old computers or
large scenes) i want to enable them only if the program is idle and
switch them off if i move the camera...

for this i need some hints to solve it.

thanks
max