Search found 4 matches

by tivi
Mon Jun 11, 2007 9:49 am
Forum: Project Announcements
Topic: Tumle v1.4 irrlicht/newton
Replies: 80
Views: 31632

:D Yes, thank you, that was the problem.

Tom
by tivi
Sun Jun 10, 2007 10:24 am
Forum: Project Announcements
Topic: Tumle v1.4 irrlicht/newton
Replies: 80
Views: 31632

Hi,

thank you for your IN lib, but I get this error with the "Hello World " example.

------ Build started: Project: IN_HelloWorld_00, Configuration: Debug Win32 ------
Linking...
main.obj : error LNK2019: unresolved external symbol "class in::IPhysicsManager * __cdecl in::createPhysicsManager ...
by tivi
Fri Jun 03, 2005 10:54 am
Forum: Beginners Help
Topic: collision
Replies: 2
Views: 429

Hi,

Many thanks for your code, this solves my problem.
I will look at the examples you mentioned.

"path\\file" don´t work for you? I have no problems loading my 3d objects this way.
the other way to load the files works too.
I´m using VC++ 6.0 with SP5

cheers,
Tom
by tivi
Thu Jun 02, 2005 6:52 am
Forum: Beginners Help
Topic: collision
Replies: 2
Views: 429

collision

Hi,

I´m really a beginner with Irrlicht and I´m sure it must be easy to solve my problem, but I don´t know how to use collision with more than one object. Here´s my code:


int main()
{
IrrlichtDevice *device = createDevice(EDT_DIRECTX9,dimension2d<s32>(640,480),16,false,false,false,0);
device ...