Search found 2 matches

by IrrlichtUserNumber|
Tue Jun 07, 2011 1:57 pm
Forum: Beginners Help
Topic: Basic Camera Without Target
Replies: 17
Views: 3359

I did as Xaryl suggested...

Init
camera->bindTargetAndRotation(true);

Each frame
camera->setRotation(CameraAngle);

Just have rotation in vector and set rotation to vector each frame.

I am not sure if it is not what KP84 is more or less suggesting or why ChaiRuiPeng says it is not correct.

It ...
by IrrlichtUserNumber|
Sat Jun 04, 2011 2:27 pm
Forum: Beginners Help
Topic: Basic Camera Without Target
Replies: 17
Views: 3359

Radikalizm...
Sorry I am not at the level of excellence that you obviously must be, referring to yourself as "we".

It is not a matter of being spoon feed code, I wrote this post because I could not solve the problem I had or did not fully understand the answers.

I have searched around the forum ...