Search found 5 matches
- Tue Aug 30, 2011 3:15 pm
- Forum: Project Announcements
- Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
- Replies: 422
- Views: 175580
Re: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
Making a new project using IrrlichtLime, and still loving it. I do need some physics however (not very fancy, just gravity, collision etc.). I did find a lot of physics engines that work together with Irrlicht, however I don't know how to get any of these started with IrrlichtLime/C#. Anyone know a ...
- Thu Jun 09, 2011 11:24 am
- Forum: Project Announcements
- Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
- Replies: 422
- Views: 175580
- Thu Jun 09, 2011 10:18 am
- Forum: Project Announcements
- Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
- Replies: 422
- Views: 175580
- Thu Jun 09, 2011 9:52 am
- Forum: Project Announcements
- Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
- Replies: 422
- Views: 175580
- Thu Jun 09, 2011 8:40 am
- Forum: Project Announcements
- Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
- Replies: 422
- Views: 175580
@ Greenya: first of all, thank you very much for your effort. IrrLichtLime is really a great product. I'm currently having a problem: IrrLichtLime runs fine on one pc, but not on another, although everything sounds fine: - DirectX9 - .NET 4.0 It's both the tutorials as my own software that does not ...