Search found 8 matches

by carroll6
Thu Jun 16, 2011 5:53 am
Forum: Beginners Help
Topic: How to include stuff in Irrlicht- Just got compiler working
Replies: 13
Views: 775

Ok

Right now, I am trying to get a quake3 map to load.. I get errors on the "Quake Shader" Lesson 16. I tried one map that I got, and just renamed the zip to "pk3".. then extracted the bsp.. but Irrlicht game me a grey blank screen. (using source code from Quake3map in the examples ...
by carroll6
Thu Jun 16, 2011 5:12 am
Forum: Beginners Help
Topic: How to include stuff in Irrlicht- Just got compiler working
Replies: 13
Views: 775

thanks for the reply

I too had trouble in these classes..so dry and boring. Now I am working with the Quake3map in the examples file. I want to try to load a different map, but can't find out where it is gettnig the map from. Wait..duh.. there it is.. said right where to get it. .the "media" folder.
by carroll6
Thu Jun 16, 2011 4:03 am
Forum: Beginners Help
Topic: How to include stuff in Irrlicht- Just got compiler working
Replies: 13
Views: 775

Code Blocks

I got most of the examples to run by just clicking the "Code Blocks" icon in the Samples folders. VC++ 2010 is still giving me a hard time.. but it's a learning experience, and I got to learn sometime! I put IrrKlang.dll into the System 32 directories. That does not seem to bother CodeBloc...
by carroll6
Wed Jun 15, 2011 12:06 am
Forum: Beginners Help
Topic: How to include stuff in Irrlicht- Just got compiler working
Replies: 13
Views: 775

Thank you

I am going through some walkthroughs now.. about C now.. how C works. I had electronics schools way back in the USN in '75. I also went to a year long computer programming course, also very, VERY dated. We had Commodore PETS. You are right! Even 3D Gamestudio, even FPSC you have to use code. FPSC is...
by carroll6
Tue Jun 14, 2011 9:33 pm
Forum: Beginners Help
Topic: How to include stuff in Irrlicht- Just got compiler working
Replies: 13
Views: 775

Well.. I gotta start SOMEWHERE

I got to start somewhere. What can I say? It is, what it is. Got the compiler working, now I am getting these.. "PBS errors".. Hello World won't compile. Something like thise.. symbol errors. No wait.. "PDB" errors..so I gotta look that up. It also can't find the mesh. It's that ...
by carroll6
Tue Jun 14, 2011 9:30 am
Forum: Beginners Help
Topic: How to include stuff in Irrlicht- Just got compiler working
Replies: 13
Views: 775

Got it going.

Man.. it was the Irrlicht.DLL. In another post intrivix found the solution.. I put the Irrlicht.dll from the Win32-Visual studio into my project folder..just for good measure I put it in windows/system32 also! WHEW.. I have been hacking at it all night. NOW the examples run! Execpt a couple of them ...
by carroll6
Tue Jun 14, 2011 9:23 am
Forum: Beginners Help
Topic: Set up help! please
Replies: 8
Views: 663

Oh YEAH!

Intrivix... man ya ROCK! I been up all weekend.. hacking at it.. You get a gold medal, about as big as a basketball.
by carroll6
Tue Jun 14, 2011 4:36 am
Forum: Beginners Help
Topic: How to include stuff in Irrlicht- Just got compiler working
Replies: 13
Views: 775

How to include stuff in Irrlicht- Just got compiler working

I just got the Visual Studio working.. must have something wrong.. it complied very file in the source folder! Well.. now what? I got level edtiors, L3DT.. got the idea of Heightmaps with NeoAxis. Now what do I do? How do I include the files I make with these programs into a program in Irrlicht? I s...