Search found 9 matches
- Sat Sep 03, 2011 4:50 pm
- Forum: Code Snippets
- Topic: Screen fade out effects for transitions
- Replies: 6
- Views: 3247
Re: Screen fade out effects for transitions
ops... I didn't know that... 
- Sat Sep 03, 2011 12:11 pm
- Forum: Code Snippets
- Topic: Screen fade out effects for transitions
- Replies: 6
- Views: 3247
Screen fade out effects for transitions
Hi,
I'd like to share with you this simple effect that I have written yesterday for my game.
I was searching for a solution to make a fade out from black for the beginning of my game: you know, is not very nice start a game without any smooth transition. So I was thinking to make a very simple ...
I'd like to share with you this simple effect that I have written yesterday for my game.
I was searching for a solution to make a fade out from black for the beginning of my game: you know, is not very nice start a game without any smooth transition. So I was thinking to make a very simple ...
- Fri Jul 08, 2011 11:41 am
- Forum: Beginners Help
- Topic: texture noise
- Replies: 14
- Views: 602
Re: texture noise
hybrid wrote: This mesh is probably not usable without mipmapping.
- Fri Jul 08, 2011 8:08 am
- Forum: Beginners Help
- Topic: texture noise
- Replies: 14
- Views: 602
Re: texture noise
If it's still a problem, try changing the material's LODBias so it picks a lower detail mipmap earlier.
Do you mean this, right?
material.TextureLayer[0].LODBias = <value>;
If yes, I tried it, but sadly I didn't notice a real change.
Anyway I also noticed that the noise effect is much ...
- Thu Jul 07, 2011 3:31 pm
- Forum: Beginners Help
- Topic: texture noise
- Replies: 14
- Views: 602
Re: texture noise
if you meanhendu wrote:Looks like AF would benefit those textures too.
Code: Select all
model->setMaterialFlag(irr::video::EMF_ANISOTROPIC_FILTER, true);- Thu Jul 07, 2011 12:46 pm
- Forum: Beginners Help
- Topic: texture noise
- Replies: 14
- Views: 602
Re: texture noise
Sorry don't get it. What's "AF"?hendu wrote:Looks like AF would benefit those textures too.
- Thu Jul 07, 2011 12:22 pm
- Forum: Beginners Help
- Topic: texture noise
- Replies: 14
- Views: 602
Re: texture noise
Sorry, my fault! 
I haven't write correctly...
I said "Disabling mipmapping...etc", but I wanted to say "Not disabling mipmapping...". Sorry
I haven't write correctly...
I said "Disabling mipmapping...etc", but I wanted to say "Not disabling mipmapping...". Sorry
- Thu Jul 07, 2011 12:07 pm
- Forum: Beginners Help
- Topic: texture noise
- Replies: 14
- Views: 602
Re: texture noise
I can't see the noise pattern all too clear in your screenshot
The noise is more visible when I move the camera, that's why could be hard see it just in a screenshot
Anyway, seems that you are in the right way. Disabling this mipmapping the result is nicer and the noise effect is less visible ...
- Thu Jul 07, 2011 11:31 am
- Forum: Beginners Help
- Topic: texture noise
- Replies: 14
- Views: 602
texture noise
Hi all,
I have a problem with texture in Irrlicht.
Here a screenshot of my little demo.
http://img30.imageshack.us/img30/3883/irr.png
How you can see the texture in the front of camera is quite good, instead the faces far of the camera are rendered with a strange noise. Also, when I move the ...
I have a problem with texture in Irrlicht.
Here a screenshot of my little demo.
http://img30.imageshack.us/img30/3883/irr.png
How you can see the texture in the front of camera is quite good, instead the faces far of the camera are rendered with a strange noise. Also, when I move the ...