Search found 8 matches
- Wed Aug 17, 2011 11:25 am
- Forum: Beginners Help
- Topic: Multiple terrain scene nodes won't create collision points
- Replies: 7
- Views: 705
Re: Multiple terrain scene nodes won't create collision poin
Still stuck on this... any help is really appreciated.
- Sun Aug 14, 2011 11:48 am
- Forum: Code Snippets
- Topic: xml based postprocessing framework
- Replies: 125
- Views: 151194
Re: xml based postprocessing framework
I'm not sure whether this has been discussed before, but a problem (=crash) occurs when trying to render after some nodes, which had previously been added to the depth pass, have been deleted. This seems to happen because the nodes had been added to DepthPassNodes by addNodeToDepthPass() and do not ...
- Fri Aug 05, 2011 6:52 pm
- Forum: Beginners Help
- Topic: Multiple terrain scene nodes won't create collision points
- Replies: 7
- Views: 705
Re: Multiple terrain scene nodes won't create collision poin
Thank you. I had already tried using a mesh triangle selector, but that didn't work, then even at the first terrain no collisions are returned. I don't really know why, but it might me related to the lod patch stuff inside the terrain scene node. I'm not really sure how to translate the ray. You can...
- Sat Jul 30, 2011 12:22 pm
- Forum: Beginners Help
- Topic: Multiple terrain scene nodes won't create collision points
- Replies: 7
- Views: 705
Re: Multiple terrain scene nodes won't create collision poin
The problem doesen't seem to lie there, the triangle selectors are created exactly like the ones of the other objects,
for which they do exactly what they are supposed to.
Does anyone know whether the terrain triangle selectors support being moved?
for which they do exactly what they are supposed to.
Does anyone know whether the terrain triangle selectors support being moved?
- Tue Jul 26, 2011 11:51 am
- Forum: Beginners Help
- Topic: Multiple terrain scene nodes won't create collision points
- Replies: 7
- Views: 705
Re: Multiple terrain scene nodes won't create collision poin
Thanks for the hint.I'm in London right now, so I"ll have to wait until thursday To follow it. I forgot to mention though, that the problem only occurs when I'm working with terrain scene nodes, since user created objects to which a triangle selector is added after creation return normal collis...
- Sat Jul 23, 2011 6:08 pm
- Forum: Beginners Help
- Topic: Multiple terrain scene nodes won't create collision points
- Replies: 7
- Views: 705
Re: Multiple terrain scene nodes won't create collision poin
I hope it is not to early to bump, but does no one have any idea?
I'm really stuck here, if any more information is needed, just tell me.
Thanks in advance
I'm really stuck here, if any more information is needed, just tell me.
Thanks in advance
- Fri Jul 22, 2011 6:24 pm
- Forum: Beginners Help
- Topic: Rotate a mesh to a destination
- Replies: 2
- Views: 219
Re: Rotate a mesh to a destination
If this is still needed, I believe arras once released some "space flight" functions that rotated nodes to a certain vector, along with some other space related stuff,
you might want to check those out.
you might want to check those out.
- Thu Jul 21, 2011 11:42 pm
- Forum: Beginners Help
- Topic: Multiple terrain scene nodes won't create collision points
- Replies: 7
- Views: 705
Multiple terrain scene nodes won't create collision points
Hey, this is my first post here, but I've been reading threads for quite a while now. I searched the forums for several hours this evening and tried out everything that came to my mind, but I just didn't manage to solve this problem. I tried to keep the snippets small, but I think everything that mi...