Search found 11 matches

by drulz
Tue Aug 02, 2005 4:02 am
Forum: Advanced Help
Topic: rotation on an axis
Replies: 5
Views: 731

rotation on an axis

is there a helper fucntion that accepts a 3d vector tp perfrom rotation on an axis?
by drulz
Mon Aug 01, 2005 7:14 am
Forum: Advanced Help
Topic: terrain picking
Replies: 28
Views: 2707

cool!

one last thing spintz,

Is there any limitation on the size of the terrain( or the heightmap) i can use/render? for example a heightmap bigger than 1024x1024? is there any culling in the terrain implementation in irrlicht thats culled away unnecessary vertices in the terrain?
ps. Sorry if i ...
by drulz
Sun Jul 31, 2005 12:48 am
Forum: Advanced Help
Topic: terrain picking
Replies: 28
Views: 2707

hi spitz thanks for the reply

i have a followup question

a)using this i can get the coordinates of the area clicked on the terrain?

b)in using terrain rendering what are the exact coordinates of the terrain? i mean is the terrain centered at 0,0,0? or the terrain upper left coord starts at 0,0,0 ...
by drulz
Thu Jul 28, 2005 3:37 am
Forum: Advanced Help
Topic: 3rd person camera
Replies: 2
Views: 1043

3rd person camera

how to implement 3rd person camera in irrlicht where the player is always behind the character, and pls dont tell me to search the forums coz i already done that and i found a 3rd person camera but it is just a following camera that follows whereever the character goes
by drulz
Thu Jul 28, 2005 2:12 am
Forum: Advanced Help
Topic: GUI question
Replies: 2
Views: 748

GUI question

how can i make my gui works like those of some famous RPG game,
i mean how can i make an Inventory using the GUI functions in irrlicht, im talking about "slots" in here where the player can place thier weapons/armors lets say for example head slot or the hand slot for weapons

any ideas guys?
by drulz
Wed Jul 27, 2005 6:54 am
Forum: Advanced Help
Topic: terrain picking
Replies: 28
Views: 2707

terrain picking

how can i pierform terrain picking in irrlicht? i want to knw where in my terrain the user clicked like of those in an RTS game
by drulz
Tue Jul 26, 2005 11:24 am
Forum: Advanced Help
Topic: animation blending
Replies: 1
Views: 537

animation blending

is animation blending supported in irrlicht? im planning to use irrlicht with the d3dx X mesh format
by drulz
Wed Jun 22, 2005 8:26 am
Forum: Advanced Help
Topic: Get a height from the heightmap
Replies: 1
Views: 346

Get a height from the heightmap

how can i get the height for the terrain implemented using a bmp heightmap
for example i want to retrive the height at location 16,16( it is in 2D since i am basing it on the BMP file)
by drulz
Mon Jun 20, 2005 6:46 am
Forum: Advanced Help
Topic: 3D RTS.. level editor
Replies: 0
Views: 348

3D RTS.. level editor

anyone of u build thier own 3d level editor for their 3d rts game? how did u build it?
by drulz
Wed Jun 15, 2005 12:11 pm
Forum: Project Announcements
Topic: Fake Toonshading using Irrlicht
Replies: 5
Views: 1749

can u share the source? :)
by drulz
Mon Jun 13, 2005 10:37 am
Forum: Advanced Help
Topic: anyone got some WORKING AI in IRRLICHT?
Replies: 2
Views: 546

anyone got some WORKING AI in IRRLICHT?

anyone?

and pls dont answer me that i need to search the forums since ive search all over the forums for this site and found nothing except for this one:

http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=7116

but this sample doesnt work :( even the player object doesnt work including the ...