Search found 11 matches
- Tue Aug 02, 2005 4:02 am
- Forum: Advanced Help
- Topic: rotation on an axis
- Replies: 5
- Views: 731
rotation on an axis
is there a helper fucntion that accepts a 3d vector tp perfrom rotation on an axis?
- Mon Aug 01, 2005 7:14 am
- Forum: Advanced Help
- Topic: terrain picking
- Replies: 28
- Views: 2707
- Sun Jul 31, 2005 12:48 am
- Forum: Advanced Help
- Topic: terrain picking
- Replies: 28
- Views: 2707
- Thu Jul 28, 2005 3:37 am
- Forum: Advanced Help
- Topic: 3rd person camera
- Replies: 2
- Views: 1043
3rd person camera
how to implement 3rd person camera in irrlicht where the player is always behind the character, and pls dont tell me to search the forums coz i already done that and i found a 3rd person camera but it is just a following camera that follows whereever the character goes
- Thu Jul 28, 2005 2:12 am
- Forum: Advanced Help
- Topic: GUI question
- Replies: 2
- Views: 748
GUI question
how can i make my gui works like those of some famous RPG game,
i mean how can i make an Inventory using the GUI functions in irrlicht, im talking about "slots" in here where the player can place thier weapons/armors lets say for example head slot or the hand slot for weapons
any ideas guys?
i mean how can i make an Inventory using the GUI functions in irrlicht, im talking about "slots" in here where the player can place thier weapons/armors lets say for example head slot or the hand slot for weapons
any ideas guys?
- Wed Jul 27, 2005 6:54 am
- Forum: Advanced Help
- Topic: terrain picking
- Replies: 28
- Views: 2707
terrain picking
how can i pierform terrain picking in irrlicht? i want to knw where in my terrain the user clicked like of those in an RTS game
- Tue Jul 26, 2005 11:24 am
- Forum: Advanced Help
- Topic: animation blending
- Replies: 1
- Views: 537
animation blending
is animation blending supported in irrlicht? im planning to use irrlicht with the d3dx X mesh format
- Wed Jun 22, 2005 8:26 am
- Forum: Advanced Help
- Topic: Get a height from the heightmap
- Replies: 1
- Views: 346
Get a height from the heightmap
how can i get the height for the terrain implemented using a bmp heightmap
for example i want to retrive the height at location 16,16( it is in 2D since i am basing it on the BMP file)
for example i want to retrive the height at location 16,16( it is in 2D since i am basing it on the BMP file)
- Mon Jun 20, 2005 6:46 am
- Forum: Advanced Help
- Topic: 3D RTS.. level editor
- Replies: 0
- Views: 348
3D RTS.. level editor
anyone of u build thier own 3d level editor for their 3d rts game? how did u build it?
- Wed Jun 15, 2005 12:11 pm
- Forum: Project Announcements
- Topic: Fake Toonshading using Irrlicht
- Replies: 5
- Views: 1749
- Mon Jun 13, 2005 10:37 am
- Forum: Advanced Help
- Topic: anyone got some WORKING AI in IRRLICHT?
- Replies: 2
- Views: 546
anyone got some WORKING AI in IRRLICHT?
anyone?
and pls dont answer me that i need to search the forums since ive search all over the forums for this site and found nothing except for this one:
http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=7116
but this sample doesnt work :( even the player object doesnt work including the ...
and pls dont answer me that i need to search the forums since ive search all over the forums for this site and found nothing except for this one:
http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=7116
but this sample doesnt work :( even the player object doesnt work including the ...