Thanks for your response.
How I do that ? Where I can find these ogl2-lib for ios ?
I dont understand how ogles1 libs are linked to the project, it seems that having the OpenglESFramework in the project make irrlicht linked with ogles1 lib, but that does not work for ogles2, I dont know why.
Any ...
Search found 2 matches
- Thu Aug 04, 2011 2:16 am
- Forum: Advanced Help
- Topic: IOS and Opengl ES 2
- Replies: 17
- Views: 7677
- Wed Aug 03, 2011 5:46 pm
- Forum: Advanced Help
- Topic: IOS and Opengl ES 2
- Replies: 17
- Views: 7677
IOS and Opengl ES 2
Hi all,
I have my project running under ios/irrlicht/opengl es 1 without any trouble and it s great. Now I need some shader stuff so I want to use opengl ES2,
I m using the CIrrDeviceIPhone device,I have changed in the IrrCompileConfig in order to comment
//#define _IRR_COMPILE_WITH_OPENGL ...
I have my project running under ios/irrlicht/opengl es 1 without any trouble and it s great. Now I need some shader stuff so I want to use opengl ES2,
I m using the CIrrDeviceIPhone device,I have changed in the IrrCompileConfig in order to comment
//#define _IRR_COMPILE_WITH_OPENGL ...