Search found 4 matches
- Fri Mar 01, 2013 4:36 pm
- Forum: Project Announcements
- Topic: irrNetLite 2.1 [BETA]
- Replies: 230
- Views: 125229
Re: irrNetLite 2.1 [BETA]
Thanks zerochen! I've got another problem :oops: , the function getPeerCount() returns 101 no matter how many clients are connected to the server. Is this because I'm using it incorrectly or because it hasn't been implemented(yet)? the way I use it: cout << "Peercount: "<< netManager->getP...
- Sat Feb 23, 2013 8:51 pm
- Forum: Project Announcements
- Topic: irrNetLite 2.1 [BETA]
- Replies: 230
- Views: 125229
Re: irrNetLite 2.1 [BETA]
I'm trying to implement irrNetLite into my current project and I'm really liking it, but I've found a vulnerability which is giving me some doubts: A client sending an unencrypted/noncompressed message will lead to an enormous memory leak(±4Gigabytes in under 10 seconds) at the SERVER! This is quite...
- Wed Sep 07, 2011 6:27 pm
- Forum: Beginners Help
- Topic: can't get irrb working.
- Replies: 2
- Views: 240
Re: can't get irrb working.
thanks for the help, the file io_export_irrlicht.py fixed it
- Tue Sep 06, 2011 7:39 pm
- Forum: Beginners Help
- Topic: can't get irrb working.
- Replies: 2
- Views: 240
can't get irrb working.
hello, I'm trying to get irrb working in blender 2.59 but for some reason I can't succeed. I really have no clue of what I do wrong (probably something silly). what I've done: -downloaded irrb-0.4.zip -extracted it in the scripts-folder which I assigned in blender -restarted blender (I also tried to...