Search found 12 matches

by Mochino
Sat Jun 18, 2005 4:21 am
Forum: Advanced Help
Topic: Water shaders found
Replies: 4
Views: 566

This is great, are you sure it's running on Irrlicht?
by Mochino
Sat Jun 18, 2005 3:06 am
Forum: Project Announcements
Topic: MC 3d (Magic Carpet Remake)
Replies: 0
Views: 728

MC 3d (Magic Carpet Remake)

We are working right now in a project that will bring us back Magic Carpet with Irrlicht! We are working hard to make this happen. We still need someone to make models of the original game for us. This is the really thing we are lacking of. Mc will be focused on multiplayer, imagine 4 wizards fighti...
by Mochino
Fri Jun 17, 2005 6:16 pm
Forum: Beginners Help
Topic: Fog implemented into the Skybox?
Replies: 9
Views: 1016

Thank you man!
by Mochino
Thu Jun 16, 2005 10:37 pm
Forum: Beginners Help
Topic: Size of level?
Replies: 2
Views: 215

in vector.
by Mochino
Thu Jun 16, 2005 10:29 pm
Forum: Beginners Help
Topic: Size of level?
Replies: 2
Views: 215

Size of level?

I don't get it, what are the maxium positions you can reach with the engine? is 64000 the limit?

please help.
by Mochino
Thu Jun 16, 2005 7:21 pm
Forum: Advanced Help
Topic: Spherical Worlds?
Replies: 7
Views: 887

Man thank you very much for all the info you gave me.
How much do i own you?

:wink:

I will be around and again, thank you VERY much.
by Mochino
Thu Jun 16, 2005 5:58 pm
Forum: Advanced Help
Topic: Spherical Worlds?
Replies: 7
Views: 887

thats funny before you posted that map we thought about the same thing earlier while talking to my partner.

You made that for the map that is a city right?
a la grand theft auto?


What about objects you just used pointers to objects in the X map so they can be redrawn in the other maps?
by Mochino
Thu Jun 16, 2005 12:39 pm
Forum: Advanced Help
Topic: Spherical Worlds?
Replies: 7
Views: 887

Thank you Pedro, now i have a few more questions. isn't that a perfomance eater? how did you repeated the world? There has to be a limit right? Your original map size is it a square? If it is a square what happens when the player goes in a straight line to the interesections of the edges in 'x' and ...
by Mochino
Thu Jun 16, 2005 2:45 am
Forum: Advanced Help
Topic: Spherical Worlds?
Replies: 7
Views: 887

Spherical Worlds?

Well, we have this idea of a world that happens in a sphere, so if you fly straight forward you will arrive at where you started. We have been thinking about the world being a plane circle, so if you are in the edge of the circle, a camera would replace your current camera and show what it's suppose...
by Mochino
Thu Jun 16, 2005 2:13 am
Forum: Beginners Help
Topic: Fog implemented into the Skybox?
Replies: 9
Views: 1016

Well, i don't have a map to use the fog into, but i will try something to be able to fog all the outdoor in the level.

Thank you guys.
by Mochino
Wed Jun 15, 2005 12:01 am
Forum: Beginners Help
Topic: Fog implemented into the Skybox?
Replies: 9
Views: 1016

Thank you, what i want to get is the effect of fog all around the level. I see your point, but imagine i'm creating this huge outdoor lever without any walls on it. just terrain, sea etc. How can i creat fog all around the level? Maybe stick a model with 100% alpha, to the camera so far and so huge ...
by Mochino
Tue Jun 14, 2005 1:22 pm
Forum: Beginners Help
Topic: Fog implemented into the Skybox?
Replies: 9
Views: 1016

Fog implemented into the Skybox?

Hello, i've been working for around 2 weeks with the engine, but i have a question, if i have a terrain when it turns into fog from a distance just the terrain turn into fog (which is great because you have to implement fog to every element on the game) But how can i implemente the fog so it looks m...