yea I tried it!
but it take more performance, I think it works processed on CPU not GPU!
Because I must work with HLSL or FX or somewhat that it'll process on GPU!
Search found 5 matches
- Sat Aug 27, 2011 2:26 pm
- Forum: Game Programming
- Topic: Loading *.fx files for Direct3D9
- Replies: 8
- Views: 3230
- Sat Aug 27, 2011 12:43 pm
- Forum: Game Programming
- Topic: Loading *.fx files for Direct3D9
- Replies: 8
- Views: 3230
Re: Loading *.fx files for Direct3D9
Ahh, thanks buddy!
I have to try on it!
post its result here!
I have to try on it!
post its result here!
- Sat Aug 27, 2011 9:36 am
- Forum: Game Programming
- Topic: Loading *.fx files for Direct3D9
- Replies: 8
- Views: 3230
Re: Loading *.fx files for Direct3D9
You're right!
but I want a solution in syntax with IrrLicht and loading fx file with IrrLicht not DirectX SDK
but I want a solution in syntax with IrrLicht and loading fx file with IrrLicht not DirectX SDK
- Sat Aug 27, 2011 9:25 am
- Forum: Game Programming
- Topic: Loading *.fx files for Direct3D9
- Replies: 8
- Views: 3230
Re: Loading *.fx files for Direct3D9
//-------------------------------------------------------------------------------------- // File: ShadowVolume.fx // // The effect file for the ShadowVolume sample. // // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------...
- Sat Aug 27, 2011 8:47 am
- Forum: Game Programming
- Topic: Loading *.fx files for Direct3D9
- Replies: 8
- Views: 3230
Loading *.fx files for Direct3D9
I wanna to have shadow like bellow photo! But bellow photo is a sample of DirectX 9.0 SDK and works with *.fx files! IrrLicht can load Pure-HLSL, no FX, right ? 1.How can I do this with Pure-HLSL or FX in IrrLicht ? 2.The Irrlicht Engine can create Direct9 driver type, so why hasn't FX loader ? http...