I haven't read too much about camera control in the forums except for using the built in FPS style camera. I also like different entities in my code to be very object oriented and require little to no maintenance, but be very versatile. To that end, I wrote this camera class:
#include <irrlicht.h ...
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- Fri Sep 02, 2011 6:26 am
- Forum: Code Snippets
- Topic: Camera That Floats Around A Player
- Replies: 2
- Views: 2193