see this THREAD."This application has failed to start because the application configuration is incorrect. Reinstalling this application may fix this problem"
Search found 31 matches
- Sat Jun 10, 2006 4:26 am
- Forum: Project Announcements
- Topic: Ares 0.2 release
- Replies: 17
- Views: 3934
- Fri Jun 09, 2006 4:10 am
- Forum: Project Announcements
- Topic: Ares 0.2 release
- Replies: 17
- Views: 3934
- Wed May 31, 2006 2:46 pm
- Forum: Project Announcements
- Topic: Particle Editor (current version: debug 0.2.162)
- Replies: 66
- Views: 21731
- Mon May 29, 2006 10:53 am
- Forum: Project Announcements
- Topic: Particle Editor (current version: debug 0.2.162)
- Replies: 66
- Views: 21731
- Fri Mar 24, 2006 4:25 am
- Forum: Advanced Help
- Topic: Transformation Error with Parent
- Replies: 4
- Views: 797
- Thu Mar 23, 2006 4:50 pm
- Forum: Advanced Help
- Topic: Transformation Error with Parent
- Replies: 4
- Views: 797
- Thu Mar 23, 2006 5:01 am
- Forum: Advanced Help
- Topic: Transformation Error with Parent
- Replies: 4
- Views: 797
Transformation Error with Parent
Hi all :) ,
I moved this thread from bugs report forum.
First, let me explain the situation.
Suppose I create 3 scenenodes, named nodeA, nodeB and nodeC which all of them are child of root scenenode.
Then I add node to nodeA, nodeB
Parent Children
----------------------------------------
nodeA ...
I moved this thread from bugs report forum.
First, let me explain the situation.
Suppose I create 3 scenenodes, named nodeA, nodeB and nodeC which all of them are child of root scenenode.
Then I add node to nodeA, nodeB
Parent Children
----------------------------------------
nodeA ...
- Tue Feb 07, 2006 4:00 pm
- Forum: Project Announcements
- Topic: GiG Action Multiplayer
- Replies: 10
- Views: 3184
Thanks for your idea :D .
I have implemented FPS camera into this game now. But I think I will upload a new version when it has more features, so you can see improvement easily. :wink:
For now in every version of demo can lock/unlock camera with SHIFT+F1 and view collision object with SHIFT+F2. Use ...
I have implemented FPS camera into this game now. But I think I will upload a new version when it has more features, so you can see improvement easily. :wink:
For now in every version of demo can lock/unlock camera with SHIFT+F1 and view collision object with SHIFT+F2. Use ...
- Mon Jan 30, 2006 8:03 am
- Forum: Project Announcements
- Topic: GiG Action Multiplayer
- Replies: 10
- Views: 3184
- Fri Jan 20, 2006 3:33 pm
- Forum: Project Announcements
- Topic: GiG Action Multiplayer
- Replies: 10
- Views: 3184
- Fri Jan 20, 2006 2:30 am
- Forum: Project Announcements
- Topic: GiG Action Multiplayer
- Replies: 10
- Views: 3184
- Thu Jan 19, 2006 10:02 am
- Forum: Project Announcements
- Topic: GiG Action Multiplayer
- Replies: 10
- Views: 3184
GiG Action Multiplayer
Hi all :D
I'm glad that finally, I can release it on times (my timeline).
I have time to develop this demo and map editor about 50 days(include saturday and sunday), so some neat features are ommited :? .
This is an action multiplayer game (for testing before move to develop Online games :lol ...
I'm glad that finally, I can release it on times (my timeline).
I have time to develop this demo and map editor about 50 days(include saturday and sunday), so some neat features are ommited :? .
This is an action multiplayer game (for testing before move to develop Online games :lol ...
- Tue Jan 10, 2006 3:35 am
- Forum: Advanced Help
- Topic: Why does the clipping plane change the projection matrix?
- Replies: 15
- Views: 12010
- Sun Dec 18, 2005 4:20 pm
- Forum: Beginners Help
- Topic: Camera Flickers When Setting Target
- Replies: 11
- Views: 1843
- Sat Dec 10, 2005 4:57 pm
- Forum: Project Announcements
- Topic: Opensteer Integration with Irrlicht and Newton
- Replies: 18
- Views: 8444