Search found 2 matches

by konst
Sun Jun 12, 2005 6:03 pm
Forum: Project Announcements
Topic: Blender DirectX Exporter update (Version 1.3.1)
Replies: 24
Views: 7615

I added few lines to the Blender DirectX exporter and now it can
produce correct .X files for multiple chains of bones in armature.

But there is a problem with transformation matrix (rotation and
position). This is because an animation in the .X files
differs from Blender animations.

Could you ...
by konst
Sun Jun 12, 2005 6:01 pm
Forum: Project Announcements
Topic: Blender DirectX Exporter update (Version 1.3.1)
Replies: 24
Views: 7615

Hello,

Could you please answer for a question about DirectX exporter mod1.3.1 ?

It works great with animations and texture but there is a small problem
with.

When I added multiple bones to the armature they are didn't mentioned
in the "Frame RootFrame {...}" section.

I mean"Bone" and "Bone_001 ...