Search found 2 matches

by konst
Sun Jun 12, 2005 6:03 pm
Forum: Project Announcements
Topic: Blender DirectX Exporter update (Version 1.3.1)
Replies: 24
Views: 6322

I added few lines to the Blender DirectX exporter and now it can produce correct .X files for multiple chains of bones in armature. But there is a problem with transformation matrix (rotation and position). This is because an animation in the .X files differs from Blender animations. Could you pleas...
by konst
Sun Jun 12, 2005 6:01 pm
Forum: Project Announcements
Topic: Blender DirectX Exporter update (Version 1.3.1)
Replies: 24
Views: 6322

Hello, Could you please answer for a question about DirectX exporter mod1.3.1 ? It works great with animations and texture but there is a small problem with. When I added multiple bones to the armature they are didn't mentioned in the "Frame RootFrame {...}" section. I mean"Bone"...