Search found 63 matches

by mubashar
Fri Jun 15, 2012 3:10 pm
Forum: Beginners Help
Topic: how to turn antialiasing on ?
Replies: 1
Views: 286

how to turn antialiasing on ?

hello everybody i am using irredit to edit my scenes as we can set other parameters is there a way to turn anti aliasing on with in editor or to add specific code in .irr file please can you help i want to apply anti aliasing on all scene nodes ...
by mubashar
Fri Jun 15, 2012 3:07 pm
Forum: Beginners Help
Topic: need little help with physics in racing game
Replies: 2
Views: 532

Re: need little help with physics in racing game

@smso seems a bit difficult for me but i will try to implement this thank you so much for your help
by mubashar
Thu Jun 07, 2012 7:24 pm
Forum: Project Announcements
Topic: irrBullet 0.1.8 - Bullet physics wrapper
Replies: 454
Views: 169878

Re: irrBullet 0.1.8 - Bullet physics wrapper

@cobra hello everyone i have nearly done with basic racing game i am using irrlicht and i love it i am using irrbullet (irrlicht implementation of bullet library) for physics the thing is i am using hidden walls on the road side so that my vehicle will not escape into outside world but when vehicle ...
by mubashar
Thu Jun 07, 2012 7:23 pm
Forum: Beginners Help
Topic: need little help with physics in racing game
Replies: 2
Views: 532

need little help with physics in racing game

hello everyone i have nearly done with basic racing game i am using irrlicht and i love it i am using irrbullet (irrlicht implementation of bullet library) for physics the thing is i am using hidden walls on the road side so that my vehicle will not escape into outside world but when vehicle collide...
by mubashar
Thu May 10, 2012 4:09 pm
Forum: Beginners Help
Topic: how to unload .irr scene
Replies: 3
Views: 680

Re: how to unload .irr scene

yes thats it thank you so much @serengeor just trying to finish my project at the moment got lazy enough to read API documentation. :(
by mubashar
Thu May 10, 2012 3:10 pm
Forum: Beginners Help
Topic: how to unload .irr scene
Replies: 3
Views: 680

how to unload .irr scene

Hello Everybody i am using .irr scene and wants to unload scene how can i delete all scene nodes after loading them from .irr ? :roll:
by mubashar
Mon Apr 16, 2012 7:35 am
Forum: Beginners Help
Topic: how to write a simple camera scene node animator?
Replies: 1
Views: 337

how to write a simple camera scene node animator?

hello everyone i have to write camera scene node animator for my racing game project i need help where to start or any previous example ?
by mubashar
Fri Apr 06, 2012 9:50 am
Forum: Beginners Help
Topic: [Solved] Collision Between Scene Nodes
Replies: 3
Views: 392

Re: Collision Between Scene Nodes

@smso works great thanks man ....
by mubashar
Wed Mar 28, 2012 2:53 pm
Forum: Beginners Help
Topic: [Solved] Collision Between Scene Nodes
Replies: 3
Views: 392

[Solved] Collision Between Scene Nodes

Hey All , Hope You are doing fine...

Guys can any one tell me how to check collision between two scene nodes ??? :roll:
by mubashar
Mon Mar 05, 2012 6:34 pm
Forum: Beginners Help
Topic: Generating Tire Trails
Replies: 2
Views: 279

Generating Tire Trails

hey everyone .... working on racing game project ... i wanna generate tires trails ... for vehicle on braking etc .... but i have no idea how can i achieve this looking for help .... :) please suggest me any solution.
by mubashar
Sun Feb 05, 2012 7:01 pm
Forum: Game Programming
Topic: Racing Game AI And Gameplay Programming
Replies: 7
Views: 5633

Re: Racing Game AI And Gameplay Programming

@CuteAlien well i have recorded position and rotation and interpolated it works like a charm ... i think its quite easy but it limits to simple AI ... i have seen some games using way points As Virion told above i don't know how to create way points and use them for AI i have also quite poor 3D Vect...
by mubashar
Thu Feb 02, 2012 7:26 pm
Forum: Game Programming
Topic: Racing Game AI And Gameplay Programming
Replies: 7
Views: 5633

Racing Game AI And Gameplay Programming

Working on small racing game project ... Implemented Ray cast Vehicles, Camera, GUI, Some 2D Stuff, and Now i want to Implement AI for Computer Controlled Vehicles i am sure its not very easy but i am here to get some ideas what i want do is as . I have some 4 to 5 Opponent Cars i want them to be se...
by mubashar
Thu Feb 02, 2012 4:08 pm
Forum: Beginners Help
Topic: 2D Graphics Drawing HUD
Replies: 3
Views: 556

Re: 2D Graphics Drawing HUD

@CuteAlien It Helps Thanks :)
by mubashar
Thu Feb 02, 2012 12:08 pm
Forum: Beginners Help
Topic: 2D Graphics Drawing HUD
Replies: 3
Views: 556

2D Graphics Drawing HUD

I am working on racing game project now its time to draw hud to show racing meter .. i am using two transparent images http://i.imgur.com/9NTYM.png ITexture* image_meter = driver->getTexture("media/2D/speedometer_base.png"); ITexture* image_needle = driver->getTexture("media/2D/speedo...
by mubashar
Fri Jan 27, 2012 9:36 am
Forum: Beginners Help
Topic: Drawing Visible 3d Line from Node
Replies: 7
Views: 1001

Re: Drawing Visible 3d Line from Node

@smso and @CuteAleien Yes that's the problem Finally can see it :) thanks for help